Review by Melissa Powers, Common Sense Education | Updated March 2019


Game-show group fun and independent study in one engaging tool

Grades This grade range is based on learning appropriateness and doesn't take into account privacy. It's determined by Common Sense Education, not the product's publisher.
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Pros: Minimal setup maximizes teacher time management.

Cons: Website security and privacy don't seem to be a priority for Gimkit, so use with caution and be aware that it's not COPPA compliant.

Bottom Line: Put students in the driver's seat with collaborative setup and gameplay features.

Gimkit can be used in any classroom to introduce or review concepts; it's like a mashup of Kahoot! and Quizlet. The live gameplay is fast-paced and engaging like a game show, but when it's assigned for independent practice, Gimkit functions more like flash cards. Speaking of Quizlet, you can import Quizlet sets (text only) into Gimkit with just a few clicks. Using either the Quizlet import feature or the collaborative quiz-building KitCollab mode, you can create a Gimkit game in a few minutes. This makes it easy to insert an interactive review game into your lesson with minimal prep. Teachers can also use the assignments feature to give homework. You set a due date, and students work through the kit at their own pace, answering questions until they reach a set goal.

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Gimkit is a classroom game-show platform where students compete by answering questions on their electronic devices. Instead of earning points, students earn virtual currency, which they can "invest" during the game to boost their score. Games can be played live or can be assigned as independent practice. Students connect via game codes and can play in a web browser on any internet-connected device. They can compete against each other or collaborate in teams or as a whole class. In KitCollab mode, students help build the game by submitting questions before play begins. Teachers can download detailed student reports after every game.

Gimkit feels really familiar, yet unique at the same time. Students earn (and lose) money as they play, which they can choose to "invest" in power-ups or the purchase of colorful themes. Power-ups include options like second chances or upgrading earning potential to earn more money per correct answer. You can turn off power-ups if they're distracting, but they also make gameplay more random and engaging. Gimkit was created by a high school student, and though it's a product designed for teachers, the experience is very student-centered.

Per the company's privacy policy, Gimkit accounts are for adults only, but the game questions can be completely student-generated. Teachers can import a student's Quizlet card set or use KitCollab mode, requiring every participant to submit a question in order to join the game. The simplicity of the interface is sometimes limiting, but hopefully future updates will allow for more question response options.

Overall Rating

Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return?

In addition to the bright colors, fun music, and fast-paced gameplay, the thrill of earning, losing, and spending "money" will keep students engaged for much longer than the typical quiz game.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer?

By using collaboration features like KitCollab and Team Mode, teachers can put students in the driver's seat, requiring higher levels of thinking.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students?

The platform is easy to use, but the text-dependent interface may not be accessible for all learners.

Teacher Reviews

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Featured review by
Paul R. , Classroom teacher
Classroom teacher
Sterling Middle School
Sterling, United States
Fresh take on interactive flash cards.
Overall, Gimkit seems to be a lean application focused on quick setup of flashcard games utilizing the game-related features of the site. If you are looking for a fun way to mix up flash card review for students, this works well. If used too often, the novelty would likely wear off and the interactive features would be less appreciated.
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