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Gimkit can be used in any classroom to introduce or review concepts; it's like a mashup of Kahoot! and Quizlet. The live gameplay is fast-paced and engaging like a game show, but when it's assigned for independent practice, Gimkit functions more like flash cards. Speaking of Quizlet, you can import Quizlet sets (text only) into Gimkit with just a few clicks. Using either the Quizlet import feature or the collaborative quiz-building KitCollab mode, you can create a Gimkit game in a few minutes. This makes it easy to insert an interactive review game into your lesson with minimal prep. Teachers can also use the assignments feature to give homework. You set a due date, and students work through the kit at their own pace, answering questions until they reach a set goal.Continue reading Show less
Gimkit is a classroom game-show platform where students compete by answering questions on their electronic devices. Instead of earning points, students earn virtual currency, which they can "invest" during the game to boost their score. Games can be played live or can be assigned as independent practice. Students connect via game codes and can play in a web browser on any internet-connected device. They can compete against each other or collaborate in teams or as a whole class. In KitCollab mode, students help build the game by submitting questions before play begins. Teachers can download detailed student reports after every game.
Gimkit feels really familiar, yet unique at the same time. Students earn (and lose) money as they play, which they can choose to "invest" in power-ups or the purchase of colorful themes. Power-ups include options like second chances or upgrading earning potential to earn more money per correct answer. You can turn off power-ups if they're distracting, but they also make gameplay more random and engaging. Gimkit was created by a high school student, and though it's a product designed for teachers, the experience is very student-centered.