Showing 257 results
February 6, 2015
Because the teacher controls the speed at which the questions appear, there is time to discuss each question and reinforce information, add explanations, hold discussions before moving to the next question.
I've not used Kahoot a great deal, but I can see potential for learning and retaining interest in important concepts in a fun way.
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January 15, 2015
Useful assessment tool and enjoyable gaming experience rolled into one!
This reminded me very much of the student response systems (i.e. Senteos, clickers) from a few years ago, but with a lot more pizazz and ease of use. The students were not familiar with the clickers and had to learn some skills in connecting to the class and answering the questions prior to using them. With Kahoot, you can use almost any digital device so the students will quickly grasp how to take the quiz. Creating the quizzes is fairly quick and inserting images of your choice is a nice option. If you don't want to search for images, Kahoot will add their own images. The students were highly engaged (they actually were sad when the quiz was over because they wanted to keep playing) and very motivated to be in the lead. I think I'd like to see the students creating their own quizzes and having some ownership in the quiz once they are familiar with how the site works. Best of all it's completely free!
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January 13, 2015
Awesome way to review vocabulary!!
I think Kahoot is awesome! This is a quick and effective way for me to check the knowledge of my students. This is just a basic way to check for understanding. You can use this as a 'quiz' in your classroom if you would like.
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January 13, 2015
Not your ordinary review
Students look forward to learning by utilizing Kahoot. I have used this in grades 7-12 with success.
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January 9, 2015
Arguably the easiest to use and most comprehensive response system.
I believe Kahoot is one of the best response tools available, favored over socrative, Nearpod, and several others. Lessons are quick and easy to create, and students know how to join in almost instinctively. Some of the "less techy" teachers on campus have been able to get started with little to no assistance. There are also a wide variety of pre-made Kahoots to go along with popular books, math lessons, grammar skills, and social studies topics. It is an excellent tool if you are looking to check comprehension at the end of chapter or reinforce learning. The only items Kahoot is not well suited for are questions that require essay length answers or vast, open ended comprehension topics. I think you will enjoy using Kahoot in your classroom and will be surprised at how much the students enjoy it as well.
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January 7, 2015
Fast Formative Assessment
Kahoot! works well for formative assessments when you want to collect data on how the class is doing on specific answers. The quiz takes time to set up and you will need questions and answers planned out to set up the game. The downside to Kahoot! is the lack of open-ended ideas. As a reading teacher, I am looking for text evidence to support ideas. This is a quick assessment tool which students will love (along with the sounds effects) but is limited in its use.
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December 18, 2014
This online quiz site creates a game environment for learning
Kahoot is an excellent way to bring a game show atmosphere and environment to your classroom. Students create their own usernames which seems to encourage anonymity which rules out this as a formal assessment of learning. However, this is fine to me because their answers and participation is never serious enough to "count" towards marks or assessment anyhow. Teachers can either create their own quizzes based on content from class or I have found a great number of useful assessments and quizzes in the gallery. Their gallery is so good it is often an excellent time (and energy saver) to use and modify some of the quizzes available. Kahoot is a definite winner and an excellent way to end a class reviewing (superficially) the materials from a lesson. I find myself not wanting to overuse it and instead switching between Kahoot, Socrative, Today's Meet, Nearpod and to limited extent Pear Deck as student response tools. This variety of mobile friendly students response tools is well received by students and I think makes a vibrant and diverse classroom if lucky enough to be in a 1:1 setting with access to a projector or interactive whiteboard.
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December 15, 2014
Great way to engage students in class review for any subject.
I think this is a great tool for review and formative assessment. I love that you can see the individual student responses in a spreadsheet format after the game is over. Students are ranked by their leader board points in the spreadsheet, making it easy to group students for small group instruction and remediation after game-play is over. The biggest strong suit of Kahoot is that it really gets kids engaged in the lesson. It also provides opportunities for class discussion to clarify topics not understood by a large percentage of students.
One disadvantage of Kahoot is that it only allows for multiple choice questions, which limits the level of rigor that can be achieved with this game.
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December 11, 2014
Game based learning students love!
The kids love, love, love this website. The ask me all of the time to play. I like that after the quiz is over I get a good indication of what I need to review based on the questions that seemed to be the hardest for the class. There are a ton of different quizzes already loaded onto the website and creating a quiz is very easy. **I have sometimes noticed that when I edit some of the questions/answers get a little mixed up.** For the most part I have not had any issues. I like that there are no log-ins needed for the students and that the kids can connect with their own device. Students also really like creating their own Kahoots that the class will use as reviews.
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December 9, 2014
Kids love Kahoot!
I love this product. It is easy to use and fun for students. I love that it works on multiple platforms and that it can be used in conjunction with our BYOD policy. Kids love the opportunities to use their phones in class. It does take some time to load questions into the program, but no more time than other tech devices that you use to create flash cards, etc. The kids don't seem to tire of Kahoot like they do the Jeopardy games and other interactive review products I use. The music seems to get them even more excited about submitting their answers. It would be great if the product offered an audio tool so you could record sound clips for students to listen to and answer questions about. A video component would be awesome as well. Altogether, it's a great way to engage students in authentic assessments of their learning.
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