How I Use It
This product alone is not transformational but it can be used in a inquiry-driven classrooms. We used this app in preschool 3 to inquire about animal life. Student used a marker on the floor and scanned it to make the animal of their choice appear. They were mind-blown by the virtual reality app as they had never experienced it before. For example, they could look at an animal living under water as if they were in the ocean (Ex. Octopus) and loved to take pictures with the animal. Because they wanted to take a picture, they had to collaborate in pairs and take turns, therefore learn collaborative skills.
They also extended their knowledge about the animals by using the buttons while observing the animal. They could listen to information about the habitat and habits of the animal selected. They could learn ICT skills by making use of other buttons as well such as changing the display or changing the weather conditions of the habitats of the animal.
This was a great way to introduce the students to a unit about "Saving the Planet"
I always mention that the tool does not transform the classroom, the way we use the tool does! This app can be a "show-off" app but it can also be an amazing tool for a student-centered classroom to let students inquire, wonder and explore the natural life. It is a beautiful app, easy-to-use and motivating for students to learn more. I think, it is necessary to plan questions and real challenges for the students to go beyond the "wow-factor" and look for information and answers about questions related to the animals and to make them really look at the details of the animal's appearance.
After this exploration, the students can share their photo with the animal and explain (using a journal like seesaw) what they have learnt.