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Use Pet Bingo for daily math practice in class or as homework. Every student will be challenged with the variety of operations and difficulty levels. Since there's no timer pushing kids to answer as quickly as possible, encourage kids to use the help feature if they get stuck on a problem. Multiple user accounts can be set up for classes sharing iPads. There's no centralized teacher report showing each student, but teachers can use the in-app progress report to check in with students individually to determine their progress. Since the help function shows problems broken down with an appropriate strategy, it's a great reinforcement for what teachers are doing in the classroom.Continue reading Show less
Kids choose from addition, subtraction, multiplication, division, or mixed operations and a level -- easy, medium, or hard. They then solve math problems, finding the answers on a Bingo grid. When they've solved enough problems to get Bingo, kids win a pet or food for their pets. Between math games, kids can play with and care for their pets in the pet pen, a carnival-like park. If kids get stuck on a problem, they can tap the question mark to see the problem broken down using a math strategy -- like ten frames or number lines for addition and subtraction, and arrays and commutative and distributive properties for multiplication and division. They'll work on addition and subtraction skills starting with adding 0s and 1s and advancing to adding or subtracting triple-digit numbers. Multiplication and division start with 0s and 1s and advance to 99 x 99 or dividing two digits into 9,801. For each skill set, teachers can view progress reports showing the percentage of problems kids answered correctly.
Pet Bingo - by Duck Duck Moose is a great math activity that can challenge a class of learners at many different levels. Taking care of pets in the pet pen will engage kids and keep them playing, and the Bingo game format adds another level of fun. But this app isn't just fun and games. The range of math problems will challenge kids from kindergarten up, and the strategies in the hints section really help kids understand the concepts. Detailed reports inform instruction by letting teachers see at a glance where kids are succeeding and where they're struggling.
Key Standards Supported
Measurement And Data
Represent whole numbers as lengths from 0 on a number line diagram with equally spaced points corresponding to the numbers 0, 1, 2, ..., and represent whole-number sums and differences within 100 on a number line diagram.
Number And Operations In Base Ten
Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten.
Given a two-digit number, mentally find 10 more or 10 less than the number, without having to count; explain the reasoning used.
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Add up to four two-digit numbers using strategies based on place value and properties of operations.
Mentally add 10 or 100 to a given number 100–900, and mentally subtract 10 or 100 from a given number 100–900.
Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
Multiply one-digit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.
Fluently add and subtract multi-digit whole numbers using the standard algorithm.
Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
Operations And Algebraic Thinking
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
Determine whether a group of objects (up to 20) has an odd or even number of members, e.g., by pairing objects or counting them by 2s; write an equation to express an even number as a sum of two equal addends.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Represent addition and subtraction with objects, fingers, mental images, drawings2, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.
Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1).
For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.
Fluently add and subtract within 5.