# Marble Math

- equations
- fractions
- money
- sequences

- memorization
- solving puzzles
- strategy
- thinking critically

###### Pros

Cool twists, like flashlight play, flow seamlessly into math practice.###### Cons

It takes a while for kids to earn first marble, but it's a minor concern.###### Bottom Line

Marble Math offers students absorbing gameplay and customizable math skills practice.Teachers create user accounts and include specific math skills (chosen from a pre-made list) for each user. You can manage students' accounts, read very detailed explanations about gameplay, change currency, review, and send feedback to the developer via the info page.

One of the most fun, customizable, and effective math games available for older elementary school-age kids. Absorbing, fast-paced gameplay.

This highly customizable math app helps kids learn many math skills. Tricky mazes combined with relevant, concept-building math problems help develop problem-solving and strategy skills.

Kids earn points and new marbles to keep them motivated. Customization options allow multiple kids to save their scores and settings, or to tailor questions to focus on specific skills.

*Marble Math *is an excellent resource for individual student math practice. That teachers can create as many customizable user accounts on *Marble Math *is yet another bonus in ease of classroom use for this spot-on math practice game. Kids will get excited about choosing their silly avatar face parts and choosing skills to work on, which provides an excellent opportunity for teachers to discuss individual math skills strengths and areas for improvement with each student as well. Consider taking time to make an account with each student. Other ideas: Place a jar of marbles in the classroom and have kids add one from a bag into the jar for every session played or for reaching a point total milestone on* Marble Math* for a visual illustration of how practice adds up. Teach the class how to play an old-fashioned game of real marbles as a reward. Discuss critical-thinking skills and mazes, and how mazes are used in experiments to study human and animal behavior.

*Marble Math *is core math practice wrapped in fun mazes. Kids solve problems by moving marbles around to collect the right numbers for the problems' solutions around the mazes. *Marble Math* includes many skills areas from which teachers can pick and choose, depending on each student's needs. While it may not seem like they're working on math as they move through the mazes packed with obstacles, cool adaptations, and point-earning rounds, kids are practicing a multitude of math and critical-thinking skills. Math problems appear at the top of the screen, such as "Collect fractions that add up to 2." Then, kids navigate through the maze with their marble to pick up answers to the problem and avoid obstacles as they move the marble toward the pinball-like hole that earns them points. Kids can tap the "show me" button to see the correct maze pattern and math answer. Customization options allow teachers to create accounts for as many kids as they want, to save their scores, and to limit practice to certain skills.

Designed for ages 9-12, this version of *Marble Math *moves much more quickly and has more challenging obstacles than the *Marble Math Junior * version. The flashlight rounds, for example, black out all of the maze other than the direct area the marble is currently traveling, requiring kids to remember and recall what other numbers and where the obstacles are located on the screen. Otherwise, *Marble Maze* is very easy to play, and the info page acts as a sort of teacher dashboard as well as step-by-step instructions. Skillfully designed math practice creates sticky gameplay.

This maze game makes it fun for kids to exercise their newly acquired core math skills. So many different skills are incorporated into the one main maze game on *Marble Math* that it makes for a truly versatile, sticky, and effective math practice experience. Kids can practice addition, subtraction, multiplication, division, fractions, Roman numerals, decimals, negative numbers, and more on three levels of difficulty. Because teachers can set the skills they want each user to practice, each student can focus on individual, often Common Core-aligned skills they need to build. As kids move through any of the mazes, regardless of math skills chosen, they use critical-thinking skills to bypass obstacles and also must keep in mind ways to collect extra points and not lose points by marbles falling down holes. You can turn off obstacles and bonuses in settings for kids who are easily distracted or frustrated, and kids can move the marbles with a finger or a tilt of the device. The tricky mazes combined with math problems give older elementary school-age kids fantastically varied and fun math practice.

## Key Standards Supported

## Measurement And Data | |

3.MD: Solve Problems Involving Measurement And Estimation Of Intervals Of Time, Liquid Volumes, And Masses Of Objects. | |

3.MD.1 | Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram. |

## Number And Operations In Base Ten | |

5.NBT: Understand The Place Value System. | |

5.NBT.3.a | Read and write decimals to thousandths using base-ten numerals, number names, and expanded form, e.g., 347.392 = 3 × 100 + 4 × 10 + 7 × 1 + 3 × (1/10) + 9 × (1/100) + 2 × (1/1000). |

## Number And Operations—Fractions | |

5.NF: Use Equivalent Fractions As A Strategy To Add And Subtract Fractions. | |

5.NF.1 | Add and subtract fractions with unlike denominators (including mixed numbers) by replacing given fractions with equivalent fractions in such a way as to produce an equivalent sum or difference of fractions with like denominators. For example, 2/3 + 5/4 = 8/12 + 15/12 = 23/12. (In general, a/b + c/d = (ad + bc)/bd.) |

4.NF: Extend Understanding Of Fraction Equivalence And Ordering. | |

4.NF.2 | Compare two fractions with different numerators and different denominators, e.g., by creating common denominators or numerators, or by comparing to a benchmark fraction such as 1/2. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with symbols >, =, or <, and justify the conclusions, e.g., by using a visual fraction model. |

## Operations And Algebraic Thinking | |

3.OA: Multiply And Divide Within 100. | |

3.OA.7 | Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers. |

Solve Problems Involving The Four Operations, And Identify And Explain Patterns In Arithmetic. | |

3.OA.8 | Solve two-step word problems using the four operations. Represent these problems using equations with a letter standing for the unknown quantity. Assess the reasonableness of answers using mental computation and estimation strategies including rounding.3 |

4.OA: Use The Four Operations With Whole Numbers To Solve Problems. | |

4.OA.3 | Solve multistep word problems posed with whole numbers and having whole-number answers using the four operations, including problems in which remainders must be interpreted. Represent these problems using equations with a letter standing for the unknown quantity. Assess the reasonableness of answers using mental computation and estimation strategies including rounding. |

#### See how teachers are using Marble Math

#### Teacher Reviews

- Great way to practice math concepts especially Fractions4August 12, 2014
- Interactive Math App Better than Math Drill Apps!4April 30, 2014