Review by Amanda Bindel, Common Sense Education | Updated September 2012
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iTouchiLearn Feelings for Preschool Kids

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Real images, cartoons, and smiley faces help kids learn to identify emotions

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Grades
Pre-K-2 This grade range is a recommendation by Common Sense Education and not the developer/publisher.
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6 images

Pros: Scenes of kids at play help kids identify situations and what contributed to the emotions the cartoon kids feel.

Cons: Emotions can be ambiguous and hard for kids to identify; characters don't represent diversity.

Bottom Line: Simple-to-use interactive situations can be explored alone but have the most impact if explored with an adult.

Use iTouchiLearn Feelings for Preschool Kids with preschoolers learning to recognize and respect emotions, both their own and others', and with kids who have social-communication disorders like autism. Sit with kids while they explore the emotions, and talk with them about the pictures. Explain empathy, for example, by asking how the child in a picture might be feeling.

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iTouchiLearn Feelings for Preschool Kids teaches kids, especially those with special needs, to identify, interpret, and talk about their feelings. A variety of activities include matching a feeling word to a situation or picture, spelling emotion words, and even just-for-fun memory and jigsaw puzzle games. Kids can learn to identify and label different emotions. Although the main activity addresses basic emotions like happy and sad, mini-activities tap into more complicated emotions, like cool, proud, and kooky; some are conveyed more successfully than others. A couple activities involve spelling and reading, which can help kids build literacy skills. The app includes six mini-games as well as a sing-along activity to "If You're Happy and You Know It." Games include a face creation activity that allows kids to make their own faces and save them to share with others, a spelling game, a jigsaw puzzle, matching an emotion to an emoticon smiley face, a memory game, and another matching game that involves choosing the emotion that goes with a realistic image.

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Although activities don't provide much feedback or explanation about the emotions, they do provide a good starting point for therapists or teachers to talk about feelings with students. Games that focus on recognizing or labeling emotions are great, but some games, like the jigsaw puzzle and memory game, aren't very relevant to understanding emotions. Students could play the games on their own, but to get the most benefit from the app, they'll need the presence and support of a teacher or therapist. There's also not much diversity in the images of kids. iTouchiLearn Feelings for Preschool Kids provides a nice variety of activities and the vocabulary to talk about emotions, but it could use more built-in support and feedback.

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Overall Rating
3

Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return?
3

Games and design are pretty simple. The variety of activities can engage kids for a while, but this is most likely an app kids will use alongside a parent, a teacher, or a therapist.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer?
3

Kids will like seeing emotions in a variety of formats: real images, cartoon scenes, emoticon smiley faces. Kids not only to learn the vocabulary of emotions but also to understand them. Ideally kids learn with the support of an adult. 

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students?
2

Activities are designed especially for kids with social-communication disorders. No resources or explanations are provided for teachers or parents.


Common Sense Reviewer
Amanda Bindel Classroom teacher

Teacher Reviews

4
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Featured review by
Susan W. , Classroom teacher
Classroom teacher
4
My preschool and kindergarten students loved this app.

I think this app works well with the preschool students. I like how it made the students have an additional discussions about feelings. The students were enthusiastic and even asked to play the game the following week. My only suggestion would be to use it with 1:1 iPads or a very small group with one iPad.

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