Review by Dana Villamagna, Common Sense Education | Updated September 2015
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Avokiddo Emotions -- Playful learning for kids

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Hilarious animals help kids identify emotions

Subjects & skills
Skills
  • Creativity
  • Character & SEL

Subjects
N/A
Grades This grade range is a recommendation by Common Sense Education and not the developer/publisher.
Pre-K-K
Common Sense says (See details)
Teachers say (1 Review)

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5 images

Pros: Surprising props and authentic facial expressions combine to create memorable emotions.

Cons: It can be tough to align the food and beverages with the animal's mouth.

Bottom Line: This silly animal app is a fun way to teach kids about emotions and creativity.

Talk about the characters' expressions and reactions with your pre-kindergarten and kindergarten students to help them grow in emotional cues and empathic awareness. Encourage your students to make predictions about how an animal will react to various props they choose or to the changes in background scenes. Have a basket of random props in your classroom and encourage kids to choose props for each other, and then have them act out an emotion related to that prop.

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Avokiddo Emotions -- Playful Learning for Kids is a creative play app that encourages kids to get goofy with props and then tune in to the animal characters' emotions in response to the props. With three adorable characters and more than 100 props, kids can feed ice cream to the zebra, plant a pumpkin on the sheep's head, or dress up the giraffe to look like the next top chef out for a night of disco dancing. Tap the sheep, the giraffe, or the zebra to bring that character to center stage. Props appear, and kids choose the ones they'd like to use with the animal. Kids can take a photo if they'd like to save a scene. Swipe the lever for more props, or return to the home page to choose another animal. The props fall into the scenes in batches of five to nine items, which limits kids' choices, and only one of the three animals is interactive at a time. As kids create scenes with the props, the animals show expressions of humor, displeasure, happiness, and more, depending on the props kids choose. There are also backgrounds that appear to help set the scene, plus funny sound effects. 

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This zany play is an engaging way to start talking about emotions. Kids can learn about identifying emotions through facial expressions and reaction to stimuli in this creative app. Kids are encouraged to use their imagination to make new creative scenes by using props to dress up and interact with the animal characters. The app can be a useful exercise in visual emotional cues and empathic awareness wrapped in a very silly, fun, creative package.

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Overall Rating

Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return?

The 100 unique, fun props and the three animal characters often create such silly images that laughter is inevitable. Then, when the animal characters respond to those props emotionally, kids are surprised and further engaged.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer?

This app encourages very young kids to identify emotions through a funny, creative activity. As kids recognize the emotions of the animals, they learn empathy, too.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students?

The app is intuitive and intentionally encourages open-ended, creative play with little direction. The emotions are aptly shown by the animals.


Common Sense Reviewer
Dana Villamagna Classroom teacher

Teacher Reviews

(See all 1 reviews) (1 reviews) Write a review
Featured review by
Marybeth M. , Special education instructor
Special education instructor
Weaver Elementary School
West Memphis, AR
Wonderful for eliciting language from Special Needs Students

I LOVE this App in my Self Contained Special Needs K-3 classroom. However I do not use it quite as it was intended, which was for emotions. I actually don't think the Emotions expressed are extreme enough for teaching my students with Autism. The large variety of items (hats, glasses, bubbles, foods etc) that students can manipulate and share with the animals keeps it feeling fresh and engaging.

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