Teachers can pick and choose clips and games based on the needs of their students: Learning about the letter B? Watch videos and play games that explore B in many different ways. Sesamestreet.org also offers a nice way to introduce topics that are not explicitly “academic,” such as cooperation, respecting others, culture and diversity, or self-care. However, kids will likely need a lot of oversight when using the site so they don't get overwhelmed by the large amount of content and the many places to click (the Muppet wheel and the filmstrip are particularly distracting). Offline, teachers can also take advantage of the many printable worksheets, craft ideas, child-friendly recipes, and other suggestions for non-digital games and guided interactions that expand learning and reinforce concepts.Continue reading Show less
For more than four decades, Sesame Street has offered well-designed, fully researched, and field-tested programming on an extensive variety of topics. Sesamestreet.org is an online catalog for that content, making it searchable and giving users the freedom to choose what they want to see, when, and how many times.
This massive database includes video clips from the popular TV show with the addition of some interactive games. Teachers and kids can search by type (games or videos), topic (animals, letters and words, math, science and discovery), age range (under 2 through 5+), Muppet, or playlist. Playlists are pre-grouped video clips and games that all center on a particular theme, such as addition and subtraction, being healthy, and learning letters. Each week, the site features a different playlist, but users can access all playlists through a search option.
By creating a username and a password (no email address required), teachers can save their favorite games and videos in the MyStreet section.
The strength and focus of sesamestreet.org is the quality and variety of its video clips. With multiple ways to search, kids and teachers will certainly find something for any topic that interests them, from academic topics like letters, vocabulary, math, socio-emotional cooperation, diversity, feelings, personal care, daily routine, healthy habits, and safety. Some games let students interact with learning content or their favorite muppets, sometimes even allowing them to personalize the experience. For example, in "Elmo the Musical: Cowboy," kids pick an outfit, cowboy avatar, color, and scenery, then help Elmo get to the dude ranch through counting and matching tasks. Other games aren't as well-designed and feel like afterthoughts.
Key Standards Supported
Counting And Cardinality
Understand the relationship between numbers and quantities; connect counting to cardinality.
Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
Correctly name shapes regardless of their orientations or overall size.
Measurement And Data
Classify objects into given categories; count the numbers of objects in each category and sort the categories by count.3
Directly compare two objects with a measurable attribute in common, to see which object has “more of”/“less of” the attribute, and describe the difference. For example, directly compare the heights of two children and describe one child as taller/shorter.
Operations And Algebraic Thinking
Represent addition and subtraction with objects, fingers, mental images, drawings2, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.
Key Standards Supported
Reading Foundational Skills
Know and apply grade-level phonics and word analysis skills in decoding words.
Demonstrate understanding of the organization and basic features of print.