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February 21, 2015
3D GameLab energizes students to want to learn by providing an organized platform for student choice, learning, and growth.
I found that students that were not motivated learners became more motivated by taking their academic work and placing it into a gamified platform with experience points, levels, and continuous feedback. The professional development provided by 3D Game Lab is an integral part to making this learning platform a success in the classrooms of those teacher that launch this as a learning model in their classrooms.
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December 17, 2014
3DGL is more than just a gamification tool. There's solid pedagogy and philosophy in its design. It has been a catalyst in fostering authentic change in the classes where I've seen it used. It's a fantastic tool.
I truly believe this product is the future of learning. Let's face it. Percentage-based grading is archaic. This system allows student-players to see their progress toward a goal. There's clear feedback on progress toward learning goals. fMastery-based, evidence-driven learning is where it's at!
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December 17, 2014
3D GameLab as changed the way I teach and the way my students learn forever.
What I like best about this project 1. Students can learn anywhere there is Internet
2. They have multiple opportunities to get the correct answer
3. If they submit the wrong answer I can send it back for corrections
4. They learn that getting something wrong the first is not a bad thing
5. They learn instead perseverance
The mechanics of 3D GameLab is their platform allows you to build your own quests, ranks,rewards, and keeps track of all the XP points for up to 175 students on their individual player cards.
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December 12, 2014
Great tool for providing structure for independent, differentiated learning.
I was offered a free course in "gamification" by a great organization in our state (North Carolina Center for the Advancement of Teaching). I jumped at the chance. We have actually completed the course within the 3D Game Lab system. (I'm one of those learners who has to earn all of the badges.)
I've been working on creating a course using the system and have a group of students who are using it. They love it. At one point I had a student complete a quest before I had completed it! (That was my mistake because I made it visible before I was finished.) I quite enjoy creating quests and badges. It provides me the opportunity to use the creativity I became a teacher to use.
The system is not perfect, but the company is very open to constructive criticism.
I was very disappointed because my course ends in a few days and I knew that I couldn't afford the subscription (which at this point is about $240 a year). However, I got lucky and NCCAT wants some of us to keep using 3D Game Lab and share with others in the state, so I get a subscription.
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June 4, 2014
Gamify Your Classroom, Engage Your Students.
Overall I would recommend 3DGamelab and I see its potential as an amazing way to power a course or a classroom. The start up features are very well developed and students will love using it as a way to keep track of their progress. The feature I like best is that it really allows the student to work at their own pace and provides teachers with various learning level options for differentiation.
I am a little concerned about the pricing structure of the program. They had been promising a free version for teachers with limited features, but I have not seen that materialize as of this writing. There is no longer a mention of the free teacher version so I am guessing that is no longer an option. In today's tight budget world for schools, free versions are really helpful to get started with a program before going to full implementation.
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