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May 26, 2014
Designing Creatures and Features to Explore Evolution
For my third graders, this is just a fun game for creature design, thought I understand that it is often used in a more education way with high schoolers, particularly in teaching evolutionary theory, even if the game creators do take quite a few liberties with the actual science of it all. My students enjoyed experimenting with some of the different creature features and it encouraged some great conversations about why different features might be advantageous for survival. For students in upper elementary and middle school, there is not a whole lot of education value to the game, though it does seem to encourage cooperation and communication when students play together on it. I think the education payoff may be more evident for older students.
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