Introduce students in grades 3–5 to Digital Passport™ by Common Sense Education. The award-winning suite of six interactive games addresses key issues kids face in today's digital world. Each engaging game teaches critical digital citizenship skills that help students learn to use technology responsibly to learn, create, and participate. Games are available in Spanish.
Students reflect on what it's like to multitask on a cellphone and consider the benefits of focusing on one task at a time. Students will:
- Learn that cellphones are powerful, convenient tools for communication.
- Experience a simulation on cellphone multitasking and distraction.
- Reflect on the benefits of focusing on one task at a time.
Students respond to cyberbullying scenarios and are prompted to make choices to evolve into an upstander. Students will:
- Compare different forms of cyberbullying and the roles of those involved.
- Interpret scenarios that illustrate the importance of empathizing with targets of cyberbullying.
- Identify ways to be an upstander when cyberbullying occurs.
Students learn how to choose effective keywords for searching online. They practice selecting keywords that are most relevant to a search prompt. Along the way, they discover tips for narrowing their search results. Students will:
- Learn how keywords can help them find information online.
- Evaluate keywords for their relevance and helpfulness.
- Practice identifying the most effective keywords for different search scenarios.
Students remix media content to create a new creative piece. Along the way, they give proper credit to the artists whose images and sound clips they use. Students will:
- Learn about copyright, credit, and plagiarism and apply their knowledge to their own creative work.
- Reflect on the ethical importance of giving credit to others for their work.
- Determine how to receive credit for their digital creations.
Digital Passport will save where your students left off in a game if they have completed a round, but it does not save their spots mid-round. Please note that to log back in to complete the game, students will have to use the same device and login credentials.
Scores are calculated after each round and will display percentages wherever available (i.e., for any game rounds that include right and wrong answers). New percentage scores will overwrite old ones only if they are higher in value.
At any time, you can take a screenshot of a student's scores and print their progress. You then can share these screenshots with teaching partners or administrators.
A student must complete all three rounds of gameplay in all six games to earn a Digital Passport certificate. If you want to support and encourage your students throughout, you record your students' progress in your classroom with the Student Progress Chart and print the certificate upon completion of all six games. All printable documents (including certificates) are available in our Educator Guide.