A quick, side-by-side look at these two popular assessment tools.
Are you trying to figure out which formative assessment tool to use in your classroom? Kahoot! and Quizizz are both great options for engaging your students -- but which quiz game should you choose? Well, it really depends on your needs. We've identified the most important categories to compare. Scroll down for details!
Platform: Any device with a web browser; there's also an Android and an iOS app for students.
Recommended grades: 8–12
Platform: Any device with a web browser; there's also an iOS app for students and Chrome apps for teachers and students.
Recommended grades: 3–12
Kahoot! gets the edge on game variety and engagement, but if you're using Google Classroom or looking for something quick and easy, Quizizz offers a compelling alternative.
1. Student Experience
Kahoot! and Quizizz both use bright colors and fun music to create an energized, game-like atmosphere. Students using Quizizz can see both questions and answers on their devices. With Kahoot!, however, students' devices display color and symbol choices only; the actual answers must be viewed on the classroom screen. This design unites the lesson and encourages players to look up -- so, if the goal is lively classroom engagement, then Kahoot is probably the better choice.
2. Quiz-Creation and Learning Game Types
Kahoot! and Quizizz are neck and neck when it comes to quiz creation: Both tools allow teachers either to create their own quizzes or use and remix public quizzes. A selection of learning game formats, however, sets the tools apart. With Kahoot!, teachers can create multiple-choice quizzes as well as discussions, surveys, and jumbles (students must place answers in the correct order). With Quizizz, teachers are limited to only a multiple-choice quiz format; this lack of question types limits learning to facts and recall.
3. Student Feedback
Kahoot! provides fast, right-or-wrong feedback on students' devices and on the class screen. Updated ranks appear on the class scoreboard after each question, and personal points data is sent to each student device. Using Quizizz, teachers can customize the feedback students see after each question on the quiz. Feedback comes in the form of memes (either premade or custom), which display based on right or wrong answers. Teachers also can control the use of leaderboards, question timers, and music. It's a close call, but Quizizz's unique use of memes breaks the tie.
4. Student Data Tracking
Both tools fall short by not offering options for data permanence or the ability to track and identify student growth. Kahoot!'s learning games populate on-the-spot data, which can be downloaded by teachers and viewed in Excel; using Quizizz, teachers can view reports by students to see which questions they answered incorrectly or can view students' responses by question. With either tool, data cannot be compared over time for classes or individual students since accounts are not required for students. (Teachers create an account, and students access the quizzes using an access code or PIN. Students can create accounts with both tools, but it's optional.)
Winner: It's a tie.
5. Special Features
Kahoot! can connect students in real time with peers in over 180 countries, and students can use Ghost Mode to play against a previous score. Quizizz, on the other hand, integrates with Google Classroom, and this alone could be the crucial tiebreaker when deciding between the two tools.
Have you used Kahoot! or Quizizz in your classroom? Which one do you prefer? Tell us in the comments below! Also, be sure to post a Teacher Review on the tool's review page -- share how you're using these tools to assess your students' learning. And don't forget to check out our Formative Assessment Teaching Strategies page for great recommendations, tips, and advice around making assessment more student-centered.