Teacher Review For The Foos: Code for an Hour FREE girls and boys educational app

Game Under the Cloak of Coding

Andy L.
Elementary Integration Specialist
Christa McAuliffe Elementary School
Hastings, MN
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My Grades K, 1, 2, 3, 4
My Subjects English Language Arts, Math, Science, Social Studies, Health & Wellness
My Rating 3
Learning Scores
Engagement 5
Pedagogy 3
Support 4
My Students Liked It Yes
My Students Learned Yes
I Would Recommend It Yes
Setup Time Less than 5 minutes
Great for Further application
Small group
Great with Advanced learners
Low literacy
Special needs
How I Use It
We launched The Foos as one of six coding apps for iPad during Computer Science Week. The app was pushed to all elementary school devices with a two-minute video introducing the app. It almost instantly reached legendary status among the students due to the game-like interface. While the app is designed to introduce the elements of computer programming and game design, it is easy to skip around the skills aspect of the app and simply play it as a game. Granted, the levels you are playing were created by other users, but without proper guidance students quick to consume in this app rather than create and share. Students in grades K-4 experienced this app last year and we are going to reevaluate how we use The Foos in the coming school year. This is a fabulously engaging app, but it is easy to ignore crucial skill-building and play it like a game.
My Take
The Foos is a mixed bag for me. The upside is student engagement. The downside is the ease in which students can take a coding skill-building app and skip around practice to simply 'play.' I would prefer to see this app make the playing aspect of the game an earned experience - finish a round of coding practice, play a user-generated game level. By making the gaming side so easy and attractive, it feels like the app is pulling many of our kids away from the creation of game programming and locking them into game consuming - at which they are already very proficient.