Mathable can be an excellent time-controlled math practice game for the classroom because turns are timed and games can be saved from one play session to the next. Students who are particularly skilled in basic math operations, can play solo against the app, set the app to the "Hard" difficulty level, and take the challenge to their own math heights. Kids whose math skills are equally matched can select the multi-play option, which allows up to three kids to play against one another on one iPad. Be sure students read the tutorials before playing Mathable, and consider demonstrating a sample round or two for the class. Otherwise, Mathable's complex-looking board and rules may cause some students to put it down before finding out how much fun it isContinue reading Show less
Mathable is a Scrabble-like math game that can be played alone or against other players. To play, kids must first read the tutorials provided. They then select single- or multi-player format, difficulty level (normal or hard), and set the timer (for one, three, or five minutes per turn). Then the game board appears, along with a row of tokens (tiles, in Scrabble). Choose the tokens with numbers that make an equation on the board (following the rules) and tap Confirm Play to submit the equation that scores the most points on that turn. A Best Move option offers hints. Players take turns making equations on the board. Mathable is likely to be a winner with kids for whom math is a favorite subject; for those who struggle with math, it may be too complex to be fun.
Kids can practice using addition, multiplication, division, and subtraction while playing Mathable. Kids also learn how to apply their knowledge of basic math equations to make decisions that earn the most points. Kids or teachers can set the length of each player's turn for one minute to five minutes, depending on the kids' skill and patience levels. As a result, kids can opt to think quickly or to spend time thinking through a multitude of options. Although this app may be overwhelming to players who don't have a solid command of basic math facts, Mathable is an effective way to combine math skills with critical thinking in a fun game for math-adept kids.
Key Standards Supported
Number And Operations In Base Ten
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Multiply one-digit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.
Operations And Algebraic Thinking
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.1
Apply properties of operations as strategies to multiply and divide.2 Examples: If 6 × 4 = 24 is known, then 4 × 6 = 24 is also known. (Commutative property of multiplication.) 3 × 5 × 2 can be found by 3 × 5 = 15, then 15 × 2 = 30, or by 5 × 2 = 10, then 3 × 10 = 30. (Associative property of multiplication.) Knowing that 8 × 5 = 40 and 8 × 2 = 16, one can find 8 × 7 as 8 × (5 + 2) = (8 × 5) + (8 × 2) = 40 + 16 = 56. (Distributive property.)
Understand division as an unknown-factor problem. For example, find 32 ÷ 8 by finding the number that makes 32 when multiplied by 8.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.