Tutpup isn't intended to replace a classroom teacher; it's best used following direct instruction to give kids practice building their fluency. Keep in mind, not all students will benefit from Tutpup; save it for your kids who are ready to move beyond the rest of the class or those who love to compete. Other sites like XtraMath or IXL may be a better fit for students who need practice in a lower-pressure environment. You could use a Tutpup session as a reward for finishing assignments early or doing well on a quiz; kids will be motivated by the fun. It also can work well to cement skills you've just worked on in class; you can see how well kids have grasped the concept as they play games.Continue reading Show less
Note: The Tutpup website has closed and is no longer in operation.
Tutpup is a free site that helps kids build math fact and spelling fluency. Users can choose the kind of skill they want to practice, pick a level, and join a game with kids all over the world. Students practice math facts using the operations of addition, subtraction, multiplication, and division. They can also work on equations and memorizing spelling words.
Tutpup is a place for kids to practice math and spelling words by playing games against users from all over the world. How to become the winner? Answer the most questions correctly in the shortest amount of time. The site doesn't really teach kids how to do the things they're tested on, or help struggling students; it's best used once kids have already been introduced to the skill to give them practice building fluency. Not all kids will benefit from Tutpup. The heavy competition may stress some kids out; save it for those who love to compete. Other sites like XtraMath or IXL may be a better fit for children who need practice in a lower-pressure environment.
Classroom teachers may provide a class code for kids to join their Tutpup class, while kids using it on their own will only enter a parent email. Screen names are limited to a color, animal, and number combination that they'll select from a drop-down menu, which keeps them from using identifiable info on the site.Continue reading Show less
Tutpup's games can really get the competitive juices flowing. Since you win by being both fast and accurate, it can cause a serious adrenaline rush for some kids. The good? You may find certain students spending more and more time practicing their math facts and spelling using this tool. The not-so-good: Kids who prefer more processing time may actually find the site very frustrating. There's a large emphasis on winning, and results of every match are public on the website.
The site's also still in beta form, so it has some glitches. Frequently, a screen pops up indicating that something's gone wrong and that they will look into it. Also, kids are forced to wait to play until there is a challenger somewhere in the world who also wants to play the same game at that level. Students sit waiting while an annoying fog horn sounds off every few seconds. While real-time play is a cool feature, there's got to be something they can do in the meantime.Continue reading Show less
Key Standards Supported
Operations And Algebraic Thinking
Relate counting to addition and subtraction (e.g., by counting on 2 to add 2).
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Apply properties of operations as strategies to add and subtract.3 Examples: If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known. (Commutative property of addition.) To add 2 + 6 + 4, the second two numbers can be added to make a ten, so 2 + 6 + 4 = 2 + 10 = 12. (Associative property of addition.)
Understand subtraction as an unknown-addend problem. For example, subtract 10 – 8 by finding the number that makes 10 when added to 8.
Understand the meaning of the equal sign, and determine if equations involving addition and subtraction are true or false. For example, which of the following equations are true and which are false? 6 = 6, 7 = 8 – 1, 5 + 2 = 2 + 5, 4 + 1 = 5 + 2.
Determine the unknown whole number in an addition or subtraction equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8 + ? = 11, 5 = _ – 3, 6 + 6 = _.
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Fluently add and subtract within 5.