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October 23, 2015
FINALLY an popular video game that is also educational...no, yes....kinda. Sorta?
"Sid Meier's Civilization; Beyond Earth" is possible the best merge between video games and school. However it will not help your students pass their next ecology,political, or tech test. But it will help your students think, in a way that is much different than any other game out there. After all, this is a game that requires the player to make macroscopic societal decisions that affect the makeup of their nation in both the short term and long term. Players decide which economy best suits their landscape, how to balance industrial progress with environmental preservation, and the cost/benefit of engaging in wars with other nations.
Basically, this game requires the player to make complex decisions, creates complex outcomes, both positive and negative, then have the player deal with this at a macroscopic level. It doesn't cover just one subject, but many different subjects at once. To use this game as a teaching tool within school, in my opinion, does not provide enough educational return for the effort needed by the teacher to create specific scenarios to encourage learning. The games ability for free play is shot, because of the long play times, and the interest level depends on the students interests.
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