Teachers can use MathTango to encourage kids to practice previously learned addition and subtraction skills on their own. Encourage older students to complete the puzzles without the use of manipulatives and to rely on their previously memorized addition and subtraction facts, and quick recall, to solve each. Connect some of the skills presented in the app to real life: Help students explore the concepts in the app with everyday circumstances, such as adding money or separating items into groups.Continue reading Show less
MathTango is an app that gamifies addition and subtraction practice for first- through third-grade kids. Listen to the intro from your "long-lost Uncle Fibonacci," and then tap the gem to get your first monster. To get more gems after the first, you have to complete math-based puzzles. Continue to follow the audio- and visual-based instructions to complete the puzzles, which require some basic addition and subtraction skills. Players earn "doubloon" and "health" bonuses as they complete more puzzles. Then your monster can buy things to enhance the island. Tap to purchase items, and tap and hold on monsters to move them. Watch the cute monster jump on the trampoline. Mission accomplished! Move on to your next mission with another monster.
More than 200 math puzzle games cover basic skills, such as adding single-digit numbers, adding doubles, 10s, and more. The games are short and simple (but challenging), and the monsters are cute. As kids progress through the game, the math problems become more difficult. Higher levels of the game (and the free-play mode) require an in-app purchase.
MathTango is the ideal combination of straightforward addition and subtraction practice with straight-up cuteness and fun. Kids can often become bored with rote addition and subtraction practice, but this gamified app turns repetitive math problems into a challenge to get more monsters, decorate an island, and move up levels. Students can get in-app hints and tips, if needed.
On the downside, some levels can take quite a long time to move through, so some students may get frustrated or bored; in that case, encourage students to team up to complete that challenge. And the limited mechanics of moving the blocks might also frustrate some kids; it would be great to have more freedom of placement.
Key Standards Supported
Number And Operations In Base Ten
Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten.
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
Operations And Algebraic Thinking
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
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