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Fruit Ninja: Math Master can help kids practice skills after being introduced to them in classroom lessons. The game accommodates multiple players, so sharing devices is easy. Have kids complete one or two levels within a specific skill area and then discuss their results as a class. More advanced learners can complete an entire skill set within one or two classroom sessions. To assess progress, check the chalkboard on the app's home screen.Continue reading Show less
Fruit Ninja: Math Master begins with a comic book-style story about Truffles the pig, who needs to be rescued. Kids play math mini-games to help Katsuro and his friends rescue Truffles. After kids view the story, a map appears on the home screen, and kids can tap any of the six learning categories to launch related mini-games in Addition, Subtraction, Multiples, Shapes, Sequences, and Numbers. Within each category, kids must complete 13 levels that get progressively more difficult. Once all levels are complete, a broken tablet gets reassembled and kids progress through the story of rescuing Truffles. Within each mini-game, a character appears with instructions for playing the game. The home screen also includes a tappable chalkboard where kids can take quizzes and parents can track progress. There is also an interactive board where kids can display their reward stickers.
Note that the iOS version of this app has a slightly different name than the Android version -- it's Fruit Ninja Academy: Math Master.
If your students love Fruit Ninja, they'll likely love this app, too, and they'll practice solid math skills along the way. The Truffles story line helps keep kids motivated, but it's the fun mini-games that should really keep kids coming back. There's plenty of gameplay variety: For example, some games require kids to bowl watermelons, while others require them to throw the correct number of bananas at a giant. And of course, many require lots of fruit slicing. By completing those mini-games, kids can learn about addition, subtraction, geometry, multiplication, and number sense. Kids can complete quizzes to assess their learning, which is helpful, but it would be even better if kids could access hints and detailed feedback for incorrect answers during gameplay or during the quizzes. Including just a little more explicit support for kids and teachers would make this an even more valuable learning experience.
Key Standards Supported
Counting And Cardinality
Compare two numbers between 1 and 10 presented as written numerals.
Correctly name shapes regardless of their orientations or overall size.
Operations And Algebraic Thinking
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
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