Teachers can use Expeditions to supplement their current curriculum with VR field trips. While VR classroom kits can be purchased, the app can be rolled out with existing devices or in BYOD classrooms.
Giving time for students to explore each scene first and then highlighting points of interest can help enliven the content for your students. The handy travel guides built into each expedition are great starting points for teachers to gain confidence with the VR world. Beginning with a small group of "travelers" may also help teachers feel more comfortable before diving into a full-class VR field trip.Continue reading Show less
Expeditions offers a series of virtual reality (VR) field trips that teachers can use to supplement their curricula. Each expedition is made up of various scenes that include 360-degree panoramas and 3D images. The content is provided by Google and partners such as WNET, PBS, Houghton Mifflin Harcourt, the American Museum of Natural History, and the Planetary Society.
To join an expedition, each participant needs a Wi-Fi-connected tablet or smartphone; teachers push the content to devices on the same Wi-Fi network and can pause, play, or change what students see. By touching an image, teachers direct students to look at a specific part of the scene. Extensive support materials are provided for each scene -- such as leveled questions and points of interest -- that teachers can read aloud. The Expeditions experience can be enhanced with a VR viewer such Google Cardboard (VR classroom kits can be purchased separately).Continue reading Show less
Expeditions is a fantastic tool for extending the walls of the classroom. Students will love exploring the breathtaking images and learning more about the universe; teachers will enjoy the flexibility. Guiding students through an expedition that aligns with what students are learning will certainly boost the engagement in your classroom.
While teachers can lean on the included support material or rely on their own expertise to narrate each scene, there may be technical challenges to getting everything up and running -- be sure to test your network and technology before rolling this out with a full class. Also, have your classroom management dialed in before sending the kids off into their VR worlds.Continue reading Show less