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Have students use their creativity to write dialogue between two robots that demonstrates their learning. You could use VidMaker in science to explain how erosion works, or students could use the robots to have a discussion analyzing the meaning of a poem or literary work. In math class, a student could explain a problem step-by-step. One robot can even "teach” the other robot about a concept, such as challenges found along the Oregon Trail, explanations of vocabulary or spelling patterns, the importance of particular historical figures, how to be safe online, and so on.
VidMaker also lends itself to partner work, where each student is responsible for writing dialogue for their chosen robot. The developer also makes the suggestion that it could be used for homework, which would be best to do only after students have one or two VidMaker sessions under their belt as classwork.Continue reading Show less
VidMaker is a web-based platform (also an iOS app) where students and teachers create short movies called Vids. Teachers make an assignment (many templates are available ready to go or to modify), which creates a code that students use to access the assignment. Students or teachers then write dialogue for two robots explaining or conversing about any topic in any subject area.
Begin by selecting two robots and giving the movie a title. Each scene focuses on the robot talking, with options to assign a close-up and an expression, such as surprised, angry, or questioning. The characters read the dialogue in their robot voices, which students might find amusing. Kids can also add backgrounds that appear behind the robot, either from their own pictures or from ones found on the internet.
VidMaker is a fun choice for teachers looking to add some variety to their digital toolkit, but as appealing as it is, the experience could begin to grow stale for many students over a few uses. It would be best to use the tool for one assignment and then leave it open as an option for future assessments or presentations.
The How It Works section gives a general view of the workflow within VidMaker, but it isn't specific enough to really walk teachers or students through the process. There are, however, help videos in the form of Vids, with a basic one playing when VidMaker is first being used. And the interface is intuitive enough that with a little exploring, it isn't too hard to discover how everything works. Overall, VidMaker would be improved by letting students unlock the draw tool immediately (not after earning enough achievements), making videos load faster, and building in support for ELL students.
There are some important privacy concerns to consider: Students under 18 should not create their own accounts. The process for creating student accounts and then getting students to use them isn't as smooth as with other products. However, there are two solutions for this: Students can use VidMaker without an account, but this means that eventually students will lose access to their Vids. Alternatively, the teacher can log on to each student machine and save the student's password (so that after the first login, the student can access VidMaker without the teacher). When students log in, they can click on their name that has been created for them. There is Google Classroom integration, but it just pulls in assignments that are posted there; there isn't a nice self-contained class like a teacher would hope for.
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