How I Use It
I introduce thinglink to my students by using it to share some ideas with them. I usually choose one image and then, with student input, demonstrate how I can add information/layers of content to sort of tell a story. As an example, I might have a picture of a paintbrush and the title "Uniquely Human." I would ask students how the paintbrush is linked to unique human characteristics. Suggestions might be:
1. We change our environment (change its colour).
2. We make tools out of different things (wood from trees, bristles from hair, metal to hold the bristles in place).
3. We create art that represents things abstractly.
You get the idea.
For each student suggestion I create a button. Within each, I add a link to further explore the topic.
I usually have my students then do one on their own followed by a group review. After that, I make thinglink an option for many projects/digital stories.
The biggest strength of thinglink is that it is a blank canvas. Students have no mould to follow, but instead have to figure out how to convey ideas using images, minimal text, and links to other ideas. It makes the end result often very creative. It's not drag and drop like a lot of other vehicles for expression of learning.