Teacher Review for Scratch

Great, engaging tool for after-school program or club

Juan S.
Classroom teacher
Roman Catholic High School
Philadelphia, United States
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My Rating
My Students Liked It Yes
My Students Learned Yes
I Would Recommend It Yes
Setup Time 5-15 minutes
Great for Creation
Further application
Knowledge gain
Small group
Student-driven work
Whole class
Great with Advanced learners
Special needs
How I Use It
There are many different ways to use Scratch. I have had experience using it in my library's after-school program. Kids were grouped by school grade (4-5, 6-8, and 9-12) and then on the first session were shown how to use Scratch (20-30 min) by a more experienced user (a teen usually). After that, they would work on projects on their own, or with the help of our teen assistants. I also know Scratch has been used for tech summer camp, you can call it Game Design or Computer Programming camp, etc.
My Take
Scratch is both a downloadable media-rich programming software and an active community of young gamers and game developers. Created and hosted by MIT's Lifelong Kindergarten Group, Scratch allows first-time programmers to create and share animation, games, and other interactive media. I know that Scratch was created for children ages 8 to 18 from disadvantaged communities, especially in urban settings. Thus, after trying it with my inner-city youth, I can say it is highly accessible and has a simple user interface, ability to mix different types of media. Also, I loved the fact that it is very appealing for all genders and ethnic backgrounds.