Updated November 2014

National Geographic Education: Games

Meaningful, interactive games support interdisciplinary learning

Subjects & skills
Skills
  • Critical Thinking

Subjects
  • Science
  • Social Studies
Grades This grade range is a recommendation by Common Sense Education and not the developer/publisher.
K-8
Common Sense says (See details)
Not yet reviewed
Teachers say (4 Reviews)

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National Geographic Education's Games section has a collection of online games to help students develop skills and content knowledge across a variety of subjects -- though a fair number of the games here cover geography, history, and science. There are educators' guides that include activities and ideas for before- during- and after-game use, in addition to a few other resources.

Your students will enjoy the opportunity to take an active role in their learning -- most of the games here require students to apply knowledge, make decisions, and learn from their results. As you search the site, look for games to supplement a specific unit or reinforce a particular topic. For example, your students could play "Giant Pandas" during a unit on conservation, or "Underground Railroad" during a unit on slavery and the Civil War. Most games can be used well for independent, group, or whole-class play, and can be used with a variety of different grade levels.

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Teacher Reviews

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Featured review by
Lisa B. , Classroom teacher
Classroom teacher
Hershey Middle School
Hershey, PA
Simple creative games to engage students in geographical topics

Overall I like the games. There are some areas that would make the games even more valuable. Currently there is no description with the games until you open it. How am I supposed to know that 'Family Adventure' is a game that reviews map reading? The games also do not consistently work on mobile devices. Some of them do and others do not, but you do not know until you try. This has caused some frustration when I planned on using it in class but it would not work on the student devices. Many of the games have a plot line that requires reading. There are many sound effects, but no text-to-speech option, which could prevent some students from wanting to play. The games have great potential.

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