How I Use It
I primarily use Kahoot in class as way to review previously learned content and measure what students do and don't remember. The competitive game show format is engaging for students and gets everybody involved.
I really like the use of Kahoot as a fun way to review material and check student understanding of concepts. As compared to some of the other game-show format quizzes I've used (e.g. Baamboozle), Kahoot easily provides away for all students to answer all questions (i.e. there is no down time). The problem is when individual students don't have smartphones, or individual devices fail. I work in a school setting without many technology resources and I have to rely on individual students' smartphone data plans if I want to use Kahoot. This is risky, and I've definitely had problems with wasting class time as I want for students to be able to connect. Nevertheless, when it works, it's great! I love getting instant feedback what students are getting right and wrong, and students seem to genuinely enjoy playing Kahoot.
With only multiple-choice questions, Kahoot clearly cannot test for deeper/ more complex levels of understanding. It's good at what is does do though: serve as a general test to get a basic idea of what students do and don't understand.