How I Use It
I used this in my college education class to review key terms from the assigned reading. I went through the chapter we were reviewing and found key terms. or concepts that may be misinterpreted. After finding the content, I made the game outline. When students came into class, I asked students to go to the game by following the link. Since this was a college class students were allowed to use their cell phones/laptops (students paired up with classmates if they did not have electronic devices).
Students were engaged by the music and simplicity of the game. They also liked to see the stats of the class results. The only part of this tech tool I do not like is students are not held accountable. You can not see which students got the answer right or wrong. So students may feel that they can "slack off."
I think this tool is great for a "quick review" strategy. Students can see whether they are on the right track and how they "compare" to the rest of the class. Teachers can also gain insight on students understanding of topics. I would recommend doing this activity followed by a paper activity. Such as "choose one key term from the Kahoot game that you understand and describe in three sentences 1)What does this mean 2) why it is important 3) how it is used. This will hold students accountable. Before giving students the link to the Kahoot game, I would review rules/expectations for usernames. Often times students will create "funny" usernames and there is not a way for the teacher to see who the student really is. Overall, a great activity.