How I Use It
I’m a high school Spanish teacher. I used Kahoot in my classroom this year at all levels (Two, Honors Two, Honors Three) to practice Spanish grammar, vocabulary, and other concepts. I never actually had to create my own Kahoot, because there are thousands to choose from and so many that even relate to the textbook we use.
The students love the competitive atmosphere of Kahoot. They get super excited and engaged whenever it’s a day we use it. After a year of using the game, however, as always with children, my students got bored because it was “old news.” I switched it up to other online games with different formats and concepts. Gotta keep it interesting!
It hits all the TPACK areas: pedagogy (stragegy to reinforce concepts and objectives), content (practice of skills gleaned from lesson) and technology (fun, engaging tech platform) are all intertwined. I normally used it to create a fun atmosphere for my students surrounding “boring” topics; after seeing the results of each question, I would go on to explain the concept more thoroughly. I particularly enjoyed that part—while they’re having fun with it, I get to enforce the concepts we’ve learned as a review.
When considering SAMR framework, I’ve been able to take it from the subsititution level to somewhere between the augmentation and modification levels. While it technically is still acting as a substitute, I used Kahoot to modify reviews prior to exams. The students make up different Kahoots for the class to play and study. I do double check them for any mistakes before they’re presented it to the class so they kind of get an individualized review of their own misunderstanding of the concept, which modifies the point of the lesson in general to be specifically tailored to each student’s mastery of the concept.