Teacher Review for Kahoot!

This online quiz site creates a game environment for learning

Anthony C.
Technology coordinator
Bayview Glen
Toronto, Canada
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My Subjects English Language Arts, Math, Science, Social Studies, Arts
My Rating
Learning Scores
My Students Liked It Yes
My Students Learned Yes
I Would Recommend It Yes
Setup Time Less than 5 minutes
Great for Practice
Teacher-led lessons
Whole class
Great with ELL
Low literacy
Special needs
How I Use It
Kahoot is excellent quiz creation tool for educators to create "game show" environment with a projector, speakers and some engaged multiple choice question. I use it to end lessons and review material and ideas in a fun manner. Kahoot is particularly mobile friendly and I encourage students in my Grade 11 and 12 classes to use their mobile phones are response tools. Tablets and computers are fine too but it seems to work best with phones as "clickers" to aid speed of answering (quicker response = more points in the quiz game!) The discussion option and survey options are certainly less to help students engage with the materials as user can create their own quizzes, surveys or discussions using multiple choice questions and pictures as prompts. (Video links are somewhat supported as they considered an experimental feature (great way of covering themselves when it doesn't work.) It also provides me with some informal feedback of how exit ticket application for lessons with students
My Take
Kahoot is an excellent way to bring a game show atmosphere and environment to your classroom. Students create their own usernames which seems to encourage anonymity which rules out this as a formal assessment of learning. However, this is fine to me because their answers and participation is never serious enough to "count" towards marks or assessment anyhow. Teachers can either create their own quizzes based on content from class or I have found a great number of useful assessments and quizzes in the gallery. Their gallery is so good it is often an excellent time (and energy saver) to use and modify some of the quizzes available. Kahoot is a definite winner and an excellent way to end a class reviewing (superficially) the materials from a lesson. I find myself not wanting to overuse it and instead switching between Kahoot, Socrative, Today's Meet, Nearpod and to limited extent Pear Deck as student response tools. This variety of mobile friendly students response tools is well received by students and I think makes a vibrant and diverse classroom if lucky enough to be in a 1:1 setting with access to a projector or interactive whiteboard.