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The ads embedded in every single game make classroom application difficult, unless kids are directed to stay on one game and not explore. Considering the basic nature of most of these games, you will likely get resistance to this requirement. Another option is to give kids a list of math game resources for play at home emphasizing game collection sites with no ads, or at least fewer and especially not video ads or data collection activities (see About page). Yet another possibility is to load up and project a game before school or during a break and then play it as a whole class as a way to introduce gameplay, build enthusiasm, and explore process and concepts.Continue reading Show less
GoGo Math Games is a free website featuring lots of math games for younger students. Mostly elementary-level games are organized by topics like integers, geometry, logic, maze, and simulation. An About page claims there are several thousand games in its network, but only 180 titles are apparent on the site. Click on a game and the play screen will pop up; read the instructions and begin playing. The home page view places ads front and center; views by topic are better, but it can still be hard to tell ads from game menus. Video ads precede every new game load and cannot be skipped until about two-thirds through, if at all.
When the ads and videos end, the learning begins: Most games allow for easy repetition, give immediate feedback, and facilitate learning through successful attempts as well as failed ones. Through exploration of game function and statistics, and very little textual support or tutorial, kids will figure out rules, requirements, and ways to be successful. Kids can learn fluency in calculations, thinking skills, time management, and efficient work habits.
"Counting Sheep" gives early grades practice tracking, counting, and reporting adorable critters. "MathCopter" flies kids into equivalent fraction fluency. "Factory Balls" puts kids in the manufacturer's seat practicing sequential thinking and concepts of negative space, and "Melius Math" hones quick calculations for multiples of 5. But, boy, the ads. Their constant, distracting presence is really problematic and gives the site a whole different tone -- not so much focused on learning. It's a good collection with a flexible and accessible layout spoiled by overwhelming video, dynamic ads, and behavioral data collection.
Key Standards Supported
Counting And Cardinality
Understand the relationship between numbers and quantities; connect counting to cardinality.
Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.
Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1–20, count out that many objects.
Count to 100 by ones and by tens.
Measurement And Data
Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement:
Recognize angle measure as additive. When an angle is decomposed into non-overlapping parts, the angle measure of the whole is the sum of the angle measures of the parts. Solve addition and subtraction problems to find unknown angles on a diagram in real world and mathematical problems, e.g., by using an equation with a symbol for the unknown angle measure.
Apply the area and perimeter formulas for rectangles in real world and mathematical problems. For example, find the width of a rectangular room given the area of the flooring and the length, by viewing the area formula as a multiplication equation with an unknown factor.
Number And Operations In Base Ten
Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten.
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
Fluently multiply multi-digit whole numbers using the standard algorithm.
Find whole-number quotients of whole numbers with up to four-digit dividends and two-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
Fluently add and subtract multi-digit whole numbers using the standard algorithm.
Find whole-number quotients and remainders with up to four-digit dividends and one-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
Number And Operations—Fractions
Add and subtract mixed numbers with like denominators, e.g., by replacing each mixed number with an equivalent fraction, and/or by using properties of operations and the relationship between addition and subtraction.
Compare two fractions with different numerators and different denominators, e.g., by creating common denominators or numerators, or by comparing to a benchmark fraction such as 1/2. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with symbols >, =, or <, and justify the conclusions, e.g., by using a visual fraction model.
Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line.
Recognize and generate simple equivalent fractions, e.g., 1/2 = 2/4, 4/6 = 2/3). Explain why the fractions are equivalent, e.g., by using a visual fraction model.
Compare two fractions with the same numerator or the same denominator by reasoning about their size. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with the symbols >, =, or <, and justify the conclusions, e.g., by using a visual fraction model.
Operations And Algebraic Thinking
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Fluently add and subtract within 5.