DreamBox Learning Math suggests a very attainable five-lessons-per-week goal. Activities are short and repetitive enough to act as a warm-up or exit ticket from class. In the classroom, students can access their accounts from a lab or class set of computers, freeing the teacher up to work with a small group while providing the rest of the class with meaningful individualized practice.
Teachers have the option to change the K–2 interface to look like the intermediate. This is a lovely consideration for older students who have fallen behind. They can practice at their level alongside a peer without the stigma of participating in cartoon storylines geared for a younger audience.
Activities don't come with a traditional lesson component, but students can learn from mistakes. After an error, they are prompted by the hints that can deepen their understanding. Because of mode of instruction, teachers might hold off on assigning DreamBox activities as homework until students are ready to learn from their own mistakes. And classrooms that focus on inquiry or problem-based learning can feel free to assign a standard or concept to students without any prior instruction. Small groups can collaborate to complete a lesson, and can then share strategies and ideas with the whole class when they're finished.Continue reading Show less
DreamBox Learning Math is an interactive, adaptive, self-paced math program that provides engaging practice activities. It's available for both web-based and iPad platforms, and student progress is tracked across both. It creates a personalized pathway for students based on their demonstrated level of readiness and adapts this pathway as students learn. As students complete lessons, they earn coins, which can be used to play games or to customize their own avatars, wallpaper, and music.
Teachers and parents are able to create and customize accounts for individual students. Depending on the grade level selected, students are assigned to one of three versions: Primary (K-2), Intermediate (3-5), and Middle School (6-8). Each employs avatars that the players select for themselves and offers a game-like atmosphere to hold players' interest. Teachers can also assign specific concepts to students that are aligned to their in-class textbook. DreamBox is able to align with 10 different print-based curricula as well as standards for each state. These customized lessons can be assigned to the whole class or individual students and are mixed in with the individualized learning pathways.
The Insights Dashboard gives teachers, administrators, and parents access to reports on skill and standards progress and mastery for each student. Using real-time data, teachers can identify learning gaps to help them create differentiated long-term assignments for students.
Full Disclosure: DreamBox Learning and Common Sense Education share a funder; however, that relationship does not impact Common Sense Education's editorial independence and this learning rating.
DreamBox Learning Math is a comprehensive mathematics program that covers a wide range of subjects and skills for kindergarten through eighth grade. One of its strengths is that players can progress through the skills and activities of different grade levels, regardless of their actual grade level. Students who need review or a challenge may work at the appropriate level for their abilities, making this excellent for individual practice, remediation, or intervention.
There are many standout games and activities at each level, including the 10-frame lessons in the primary levels and the intermediate lessons on fractions in the real world. The various modeling tools (arrays, 10 frames, number lines) are perfect for concept building, and the narration exposes kids to a variety of math language. The Insights Dashboard is also a useful tool to help teachers spot struggling learners. It even includes links to professional development articles, teacher tools designed to enhance whole class or small group lessons, and resources for parents and families.
While teachers must remain mindful that DreamBox isn't meant to take the place of solid math instruction, they can be confident that it offers great practice and support for students. It's engaging and appealing and contains sound mathematical content and solid teaching strategies.
Key Standards Supported
Counting And Cardinality
Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1
Compare two numbers between 1 and 10 presented as written numerals.
Number And Operations In Base Ten
Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases:
Compare two two-digit numbers based on meanings of the tens and ones digits, recording the results of comparisons with the symbols >, =, and <.
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
Fluently multiply multi-digit whole numbers using the standard algorithm.
Number And Operations—Fractions
Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts; understand a fraction a/b as the quantity formed by a parts of size 1/b.
Understand a fraction as a number on the number line; represent fractions on a number line diagram.
Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.
Explain why a fraction a/b is equivalent to a fraction (n × a)/(n × b) by using visual fraction models, with attention to how the number and size of the parts differ even though the two fractions themselves are the same size. Use this principle to recognize and generate equivalent fractions.
Compare two fractions with different numerators and different denominators, e.g., by creating common denominators or numerators, or by comparing to a benchmark fraction such as 1/2. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with symbols >, =, or <, and justify the conclusions, e.g., by using a visual fraction model.
Understand a fraction a/b with a > 1 as a sum of fractions 1/b. a.
Apply and extend previous understandings of multiplication to multiply a fraction by a whole number.
Express a fraction with denominator 10 as an equivalent fraction with denominator 100, and use this technique to add two fractions with respective denominators 10 and 100.4 For example, express 3/10 as 30/100, and add 3/10 + 4/100 = 34/100.
Compare two decimals to hundredths by reasoning about their size. Recognize that comparisons are valid only when the two decimals refer to the same whole. Record the results of comparisons with the symbols >, =, or <, and justify the conclusions, e.g., by using a visual model.
Add and subtract fractions with unlike denominators (including mixed numbers) by replacing given fractions with equivalent fractions in such a way as to produce an equivalent sum or difference of fractions with like denominators. For example, 2/3 + 5/4 = 8/12 + 15/12 = 23/12. (In general, a/b + c/d = (ad + bc)/bd.)
Solve word problems involving addition and subtraction of fractions referring to the same whole, including cases of unlike denominators, e.g., by using visual fraction models or equations to represent the problem. Use benchmark fractions and number sense of fractions
Apply and extend previous understandings of multiplication to multiply a fraction or whole number by a fraction.
Apply and extend previous understandings of division to divide unit fractions by whole numbers and whole numbers by unit fractions.1
Operations And Algebraic Thinking
Use addition and subtraction within 20 to solve word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.2
Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.1
Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.
Interpret whole-number quotients of whole numbers, e.g., interpret 56 ÷ 8 as the number of objects in each share when 56 objects are partitioned equally into 8 shares, or as a number of shares when 56 objects are partitioned into equal shares of 8 objects each. For example, describe a context in which a number of shares or a number of groups can be expressed as 56 ÷ 8.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Ratios And Proportional Relationships
Find a percent of a quantity as a rate per 100 (e.g., 30% of a quantity means 30/100 times the quantity); solve problems involving finding the whole, given a part and the percent.