Teacher Review For Digital Compass

Reinforcement of ISTE Standards through an interactive/game session is a score!

Tenah M.
Classroom teacher
North Union Middle School
Richwood, OH
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My Grades 6, 7, 8
My Subjects English Language Arts
My Rating 5
Learning Scores
Engagement 5
Pedagogy 5
Support 5
My Students Liked It Yes
My Students Learned Yes
I Would Recommend It Yes
Setup Time 5-15 minutes
Great for Homework
Knowledge gain
Small group
Whole class
Great with Advanced learners
How I Use It
Please note I teach Business Technology, but it wasn't a choice! While teaching the CopyRight/Wrong unit that relates to one of the characters (SevEn) -- students are reinforced with information and expand knowledge more about patents and trademarks by going through the story and then playing the game. I previously used Rhoda for my cyber bullying unit and Wink for my Netiquette unit. They loved these two and they have blended in well with my units. The only issue with Seven's story is that some students do not take the time to try the various outcomes and then jump to the game and score poorly.
My Take
I really love this tool. Students like to listen to the stories and play the games most of the time. The only negative is that sometimes the students have a hard time with a longer story that contains many outcomes and want to jump to the game. The Seven game on Copyright is pretty meaty for my students (6th and 7th grade) and it may work better to just have it on Copyright. I know you may have to change the game. I award a small class grade for their scores/badges. Sometimes site navigation throws them off, particularly when getting their certificates to print.