How I Use It
Craig Lawson and I authored the WoWinSchool curriculum. In our first year of the program, we were attempting to apply game mechanics to the class environment but struggled with Moodle and Google Spreadsheets to track student experience points, achievements, and levels. Then, along came 3DGL, and it accomplished everything we were trying to do (and MORE) beautifully in an extremely user-friendly format.
I truly believe this product is the future of learning. Let's face it. Percentage-based grading is archaic. This system allows student-players to see their progress toward a goal. There's clear feedback on progress toward learning goals. fMastery-based, evidence-driven learning is where it's at!