Next Generation Science Standards Explorer

Are you a STEM, STEAM, and/or science teacher looking for great edtech for the Next Generation Science Standards (NGSS)? Browse hundreds of apps, games, and websites evaluated by our expert reviewers and tagged for relevant Performance Expectations (PEs).

To find the right tool for your NGSS-aligned activities, lessons, and curriculum: select a grade, choose a topic, and then find the PE that interests you. Click the green arrow on the right-hand side of the PE to see a list of suggested tools. Just below each PE you’ll see three NGSS dimensions – Science and Engineering Practices (SEP), Disciplinary Core Ideas (DCI), and Crosscutting Concepts (CC) – for quick and easy reference.

Earth and Human Activity

K-ESS3: Earth and Human Activity
Number Performance Expectation Products New Window
K-ESS3-1
Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live.
14
Show Science and Engineering Practice
Developing and Using Models
Use a model to represent relationships in the natural world.
Show Disciplinary Core Ideas
ESS3.A
Living things need water, air, and resources from the land, and they live in places that have the things they need. Humans use natural resources for everything they do.
Show Crosscutting Concept
Systems and System Models
Systems in the natural and designed world have parts that work together.
K-ESS3-2
Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.
4
Show Science and Engineering Practice
Asking Questions and Defining Problems
Ask questions based on observations to find more information about the designed world.
Show Disciplinary Core Ideas
ESS3.B
Some kinds of severe weather are more likely than others in a given region. Weather scientists forecast severe weather so that the communities can prepare for and respond to these events.
ETS1.A
Asking questions, making observations, and gathering information are helpful in thinking about problems.
Show Crosscutting Concept
Cause and Effect
Events have causes that generate observable patterns.
K-ESS3-3
Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.
11
Show Science and Engineering Practice
Obtaining, Evaluating, and Communicating Information
Communicate solutions with others in oral and/or written forms using models and/or drawings that provide detail about scientific ideas.
Show Disciplinary Core Ideas
ESS3.C
Things that people do to live comfortably can affect the world around them. But they can make choices that reduce their impacts on the land, water, air, and other living things.
ETS1.B
Designs can be conveyed through sketches, drawings, or physical models. These representations are useful in communicating ideas for a problem’s solutions to other people.
Show Crosscutting Concept
Cause and Effect
Events have causes that generate observable patterns.

Earth’s Systems

K-ESS2: Earth’s Systems
Number Performance Expectation Products New Window
K-ESS2-1
Use and share observations of local weather conditions to describe patterns over time.
4
Show Science and Engineering Practice
Analyzing and Interpreting Data
Use observations (firsthand or from media) to describe patterns in the natural world in order to answer scientific questions.
Show Disciplinary Core Ideas
ESS2.D
Weather is the combination of sunlight, wind, snow or rain, and temperature in a particular region at a particular time. People measure these conditions to describe and record the weather and to notice patterns over time.
Show Crosscutting Concept
Patterns
Patterns in the natural world can be observed, used to describe phenomena, and used as evidence.
K-ESS2-2
Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.
4
Show Science and Engineering Practice
Engaging in Argument from Evidence
Construct an argument with evidence to support a claim.
Show Disciplinary Core Ideas
ESS2.E
Plants and animals can change their environment.
ESS3.C
Things that people do to live comfortably can affect the world around them. But they can make choices that reduce their impacts on the land, water, air, and other living things.
Show Crosscutting Concept
Systems and System Models
Systems in the natural and designed world have parts that work together.

Energy

K-PS3: Energy
Number Performance Expectation Products New Window
K-PS3-1
Make observations to determine the effect of sunlight on Earth’s surface.
5
Show Science and Engineering Practice
Planning and Carrying Out Investigations
Make observations (firsthand or from media) to collect data that can be used to make comparisons.
Show Disciplinary Core Ideas
PS3.B
Sunlight warms Earth’s surface.
Show Crosscutting Concept
Cause and Effect
Events have causes that generate observable patterns.
K-PS3-2
Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area.
4
Show Science and Engineering Practice
Constructing Explanations and Designing Solutions
Use tools and materials provided to design and build a device that solves a specific problem or a solution to a specific problem.
Show Disciplinary Core Ideas
PS3.B
Sunlight warms Earth’s surface.
Show Crosscutting Concept
Cause and Effect
Events have causes that generate observable patterns.

From Molecules to Organisms: Structures and Processes

K-LS1: From Molecules to Organisms: Structures and Processes
Number Performance Expectation Products New Window
K-LS1-1
Use observations to describe patterns of what plants and animals (including humans) need to survive.
22
Show Science and Engineering Practice
Analyzing and Interpreting Data
Use observations (firsthand or from media) to describe patterns in the natural world in order to answer scientific questions.
Show Disciplinary Core Ideas
LS1.C
All animals need food in order to live and grow. They obtain their food from plants or from other animals. Plants need water and light to live and grow.
Show Crosscutting Concept
Patterns
Patterns in the natural and human designed world can be observed and used as evidence.

Motion and Stability: Forces and Interactions

K-PS2: Motion and Stability: Forces and Interactions
Number Performance Expectation Products New Window
K-PS2-1
Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
16
Show Science and Engineering Practice
Planning and Carrying Out Investigations
Planning and carrying out investigations to answer questions or test solutions to problems in K–2 builds on prior experiences and progresses to simple investigations, based on fair tests, which provide data to support explanations or design solutions.
Show Disciplinary Core Ideas
PS2.A
Pushes and pulls can have different strengths and directions.
PS2.B
When objects touch or collide, they push on one another and can change motion.
PS3.C
A bigger push or pull makes things speed up or slow down more quickly.
Show Crosscutting Concept
Cause and Effect
Simple tests can be designed to gather evidence to support or refute student ideas about causes.
K-PS2-2
Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
17
Show Science and Engineering Practice
Analyzing and Interpreting Data
Analyzing data in K–2 builds on prior experiences and progresses to collecting, recording, and sharing observations.
Show Disciplinary Core Ideas
ETS1.A
A situation that people want to change or create can be approached as a problem to be solved through engineering. Such problems may have many acceptable solutions.
PS2.A
Pushes and pulls can have different strengths and directions.
Show Crosscutting Concept
Cause and Effect
Simple tests can be designed to gather evidence to support or refute student ideas about causes.