Lesson Plan

Mousing Around

Practice using a mouse and complete a "mouserobics" scavenger hunt.
Amanda H.
Educator
Delaware Technical Community College
Dover, DE
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Objectives

Students will be able to...

          -explore how to use a mouse.

          -learn about some of the tools used to move around and between computer windows.

            -complete a scavenger hunt about what they learn.

Subjects
English Language Learning
Grades Pre-K
All Notes
Teacher Notes
Student Notes

1 Hook/Attention Grabber

Activity: Drawing

I would come to the carpet holding a marker in my hand and playing clicking sounds. I would look all around for the noise and even ask the students if they hear anything.I will continue to look around the room for the sound until either someone guesses what it is or ill pull out a computer mouse.

2 Direct Instruction

Activity: Exploring

I would explain to the students the importance of the mouse for the computer as well as the different parts of the computer.  I would also explain to the students the safety as well as why it needs to be handled carefully so that it doesnt break.

3 Guided Practice

Activity: Exploring

Explain to students that a computer is both an input and an output device. Some parts of the computer, such as the mouse and the keyboard, are used to put information into the computer. Other parts, such as the monitor and the speakers are used to get information from the computer. Point out that computer users need to put in information correctly in order to get out the information they need. Tell students they are going to learn how to use the mouse to input information by exploring the Mouserobics tutorial. Then provide them with the Mouserobics Scavenger Hunt to complete when they are done with the tutorial.

4 Independence Practice

Students will answer correctly at least 6 of the 8 questions on the Mouserobics Scavenger Hunt.

5 Wrap up

Activity: Conversing

Thank the students for participating in the activity. Discuss what the lesson was all about and why the mouse is important for the computer. Dismiss the students onto the next canter.