Lesson Plan

Create a rainforest themed game

Students learn to broadcast messages through coding using Tynker
Larissa G.
Classroom teacher
British School Jakarta
Tangerang , BT
Show More
My Grades 3
My Subjects English Language Arts, Math, Science, Social Studies, Arts, English Language Learning, Health & Wellness
Objectives

Students will be able to...

  • Broadcast messages 
  • Receive messages 
  • Animate a direction key 
  • Fix broken keys 
  • Add additional functionalities and graphics 
Subjects
Science
Grades 3 – 5
All Notes
Teacher Notes
Student Notes

1 Hook: Put your hands on your head

Activity: Investigating

Teacher to tell students to place hands on their heads. 

Ask students how they knew what to do. What do they need in order to do this? 

Explain how computers operate in the same way as our bodies. We listen to a message and follow it step by step. 

Use other examples, including more complicated instructions using time spacing e.g. Say 'beep' every 5 seconds. 

Student Instructions

Students to follow teacher direction. 

2 Direct Instruction: Tynker app and Vocabulary

Explain to students that they will be creating a game based on their current topic - Rainforests. In this game they will be creating a moving object that must avoid obstacles to reach an end point. 

Use apple TV to demonstrate how to reach the app, coding projects and game elements. 

Introduce key vocabulary: 

Broadcast 

Direction 

Receive 

Student Instructions

Listen to instructions given by the teacher  

 

3 Guided Practice: Direction Keys

Explain to students that they should work in pairs to follow the steps to: 

  1. broadcast messages to the engine
  2. Receive the message 
  3. Animate the direction key 
  4. Fix the right key

Teacher to monitor and intervene and offer support when needed. Encourage exceeding learners to share their understanding with others who may need support. 

Student Instructions

Go to: 

  • Tynker 
  • Projects 
  • Create a new project  
  • Game Elements 
  • Direction Keys 

Follow and complete the first 6 instructions. 

4 Independent Practice: Change the game functions

Explain to students that so far they have followed instructions to code a basic helicopter game. 

We will now look at how we can change the basic game elements in order to create a rainforest game. Here are the additional features we will explore: 

  • Changing the helicopter for another 'actor' 
  • Changing the speed the actor can move at
  • Changing the background from snowy hills for a rainforest 
  • Adding other actors that can stop the main actor in its tracks 
  • Adding a starting and ending point 
  • Adding a countdown 

Advanced: 

  • Adding levels 
Student Instructions

Try to work out how you can change the following game features: 

  • Changing the helicopter for another 'actor' 
  • Changing the speed the actor can move at
  • Changing the background from snowy hills for a rainforest 
  • Adding other actors that can stop the main actor in its tracks 
  • Adding a starting and ending point 
  • Adding a countdown 

Advanced: 

  • Adding levels 

5 Wrap up: Share your game

Explain to students that their completed game will now be shared with another student in the school. They must suggest an appropriate age group. 

Once another student has played your game you must ask them to evaluate it. 

What evaluation questions will help to imporve this game in the future?  

Student Instructions

Select another student to play your game.

Ask the student to complete the evaluation. 

Decide what you can do to improve the game in future.