Augmented Reality Map
Students use Aurasma to scan symbols on a map. The symbols trigger videos and documents created by other students about locations on the map. After viewing the content, students complete a short evaluation of the video or document (did they like it?, did they learn something?, etc). If there isn't any previous student content for the current students to view and evaluate, the teacher can create an example to share.
This App Flow assumes the teacher already knows how to use Aurasma.
2 Planning and Research
Using the Big6 method (or another similar process), students plan their research and project. I use a simple graphic organizer and a series of questions to help students prepare to research. Then students use books, databases, and online encyclopedias to find information on their topic. Depending on your map's focus, topics may vary from places (Spain, Singapore) to historic routes (Oregon Trail, Silk Road) to famous landmarks or people (Great Pyramids, Voyages of Columbus).
Students should collect enough information to produce a 1 minute video or create an infographic or mind map on their topic.
3 Content Creation
After doing research, students need to create a digital product to share via Aurasma. This may be a video (iMovie, Windows Movie Maker or PhotoStory), an Thinking/Mind Map (Popplet, Inspiration, MindMeister), or an infographic (Piktochart). If students create an thinking map or infographic, you'll need to export their file as a image or share it as a link in order to upload it into Aurasma.
After creating their product, students will need to upload their video, image or link onto your Aurasma channel (or share the file with you so you can upload it). Students also need to create a map symbol that you will use (and upload) as the trigger image. I recommend making the symbols about 2 inches square. I also encourage students to create their symbols by hand, though computer generated and printed symbols work great too. Stick the map symbols onto the map (we use an oversized world map on a hallway bulletin board).
A tip: Aurasma trigger images work best when they include a lot of contrast and detail.
As students complete each step, and before they "turn in" the final product, I ask them to complete a short self-evaluation form (part of the Big6 method). After all of the students have completed their map symbols and linked the symbols to their digital product, the students take turns reviewing and evaluating each other's work. This may be informal or an element of their formal assessment.