How I Use It
Way requires students to work together with an unseen partner to navigate their puppet avatars through a digital environment. What makes this game especially unique is that students are paired randomly with another user who could be from anywhere in the world. This game could be a great global ed opportunity for your students! While the underlying character skills taught through this game are unquestionably valuable, it might be difficult to find a good "fit" within your academic curriculum.
The learning curve on this game is quite steep. Communication between players is completely nonverbal as they move through the environment, and the controls can be somewhat difficult. This could be very engaging for some learners, but frustrating for others. The standout feature on this game is the "debriefing" session at the end, which help students process the underlying social skills required to play. Overall, Way could be a very unique experience for your students - if you have the time to really invest in the game.