Common Sense Review
Updated January 2015

Never Alone (Kisima Innitchuna)

Illuminating native Alaskan folktale supports SEL skills
Common Sense Rating 4
Teacher Rating
Not Yet Rated
  • Traverse treacherous terrain with the help of animal spirits.
  • Falling is your worst enemy.
  • Owl Man needs his drum back! Can you find it for him?
  • Finding owls throughout the levels unlocks video docs about the Inupiat.
  • Fox can reach places Nuna cannot. Sometimes, though, Fox still needs a boost.
Unlockable documentary videos connect students to the Inupiaq people and offer wonderful learning opportunities.
Controls are sluggish, and gameplay is a bit basic in comparison to other games of the genre.
Bottom Line
A beautiful achievement developed in cooperation with indigenous folk that offers players valuable SEL skill building and a respectful window into Inupiat culture, ways of life, traditions, and stories.
John Sooja
Common Sense Reviewer
Classroom teacher
Common Sense Rating 4
Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return? 4

The puzzles aren't too tough since they're focused on the message more than the challenge. The lush art design and charming main characters make playing a pleasure.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer? 4

It explores interconnectedness between people, animals, nature, the land, wind, and snow. Indeed, it's best played cooperatively in pairs. Short video documentaries about Inupiaq culture are woven in to support learning.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students? 3

There's no curriculum, but the Inupiat footage offers excellent context. Students shouldn't need much help, as the puzzles only get a bit tricky near the end. Solutions and walkthroughs are easily found on YouTube.

About our ratings and privacy evaluation.
How Can Teachers Use It?

Teachers can assign Never Alone much like a book report, only students will be reporting back on the “Cultural Insights” documentaries. Students might reflect on their puzzle-solving teamwork, and what they learned from working together, in journal narratives that describe particular puzzles, challenges, and solutions.

Students will also likely be interested in discussion about how Never Alone was made, specifically how it was created in cooperation with Alaskan natives. Facilitate a discussion about why this is important, and explore how the game incorporated Inupiat knowledge and traditions in both the narrative and gameplay. Encourage students to look into their own cultural backgrounds and have them imagine what a video game that represented their own cultures would be like. They could also document their families' traditions using the Never Alone documentaries as a model.

Read More Read Less
What's It Like?

Developed in cooperation with Upper One Games, the first indigenous-owned video game developer in the U.S., Never Alone is an adventure puzzle game with side-scrolling, platforming elements based on Inupiat (Alaskan native) lore, tales, and characters. It tells the story of a young girl, Nuna, and her vulpine companion, Fox, and their journey to uncover the source of fierce blizzards that threaten her village. The story is sweet and short. It's also occassionally violent, as players will meet untimely and accidental “deaths” while trial-and-error testing the puzzles. 

The core of Never Alone is its themes, derived from Inupiat and Alaskan native cultures: togetherness, interconnectedness, love, respect for all things, and storytelling. The game world is charming and captivating and a bit dark, but each element feels well tied to the themes and narrative. For instance, when controlling Fox, transparent animal spirits will appear to help guide Nuna by transforming into manipulable platforms. Offering the ability to control only tree and animal spirits with Fox, Never Alone experientially models themes of interconnectedness and cooperation -- essential SEL competencies and skills relevant across subjects.

Read More Read Less
Is It Good For Learning?

While a single player can switch between both main characters, the preferred method should be two players co-op, which best communicate and impart the themes and skills woven into the narrative and gameplay. The solution to every puzzle involves teamwork, cooperation, invention, and hypothesis testing. However, since the puzzles are generally on the easy side, the even greater learning value is found in the edifying “Cultural Insights” documentaries (a few minutes each) that profile the thousands-of-years-old Inupiat culture. These can serve as excellent jumping-off points for extension activities and discussion, and will help students unpack the values woven throughout the game.

Read More Read Less

See how teachers are using Never Alone (Kisima Innitchuna)