Common Sense Review
Updated February 2015

MedMyst: Animal Alert!

Science investigation simulation game puts students in the field
Common Sense Rating 3
Teacher Rating
Not Yet Rated
  • Investigate a case of encephalitis in the disappearing jungle.
  • Players join the team of one of three specialists.
  • Follow the scientists to the villages to determine the source of the illness.
  • Use tools and clues to solve the puzzle.
  • Perform experiments in the science labs.
Students walk through real science experiments with scientific thinking applicable to other areas.
Activities are low on direction, and the mini-games don't add much serious learning potential.
Bottom Line
Informative science game teaches students about the spread of disease and about science careers.
Jenny Bristol
Common Sense Reviewer
Homeschooling parent/instructor
Common Sense Rating 3
Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return? 3

Students direct the action in this game, performing real science tests and calculations. The investigation is exciting, but students may try to rush through the calculations. Also, the mini-games don't add much to the experience.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer? 4

Immersive lessons involve students directly with the simulated but realistic science investigations. The lessons learned here are immediately applicable to other areas of science and other subjects.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students? 3

The game closely guides students through paths of scientific investigation, showing how to calculate data and make decisions. The extension activities on the website enable teachers to make the game part of a larger lesson.

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How Can Teachers Use It?

Teachers can use this game as part of a greater lesson on infectious diseases and scientific inquiry. It can also give a glimpse into the kind of work that biological scientists perform, which is great for career development and research. Extensive printable materials are available on the game's website for creating context and additional lesson ideas. The extension activities include website links, additional materials, synopses, mission logs, vocabulary, activities, assessments, and a magazine for teachers.

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What's It Like?

Students choose to embark on one of three paths (epidemiology, microbiology, or veterinary science) to help a team of scientists investigate the spread of the disease encephalitis in the disappearing jungle. Each path has its own set of tools and methods, but all are working toward the same goal. Following clues, students use experiments, deduction, and calculations to follow the evidence, resulting in a discovery of the disease's source. At the end of each path, students summarize their findings in a report.

As they play, students will travel around the villages, study the inhabitants, and collect and examine specimens. Mini-games break up the serious work. On each path, students use tools and safety equipment for that profession, extend their learning through optional apps, and refer to a glossary for important terms. The specialist acts as a mentor to guide students through the experiments and investigation as they study encephalitis. Sometimes, the next step in the process may not be clear, but trial and error works well in this case.

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Is It Good For Learning?

Students will learn three ways of investigating the source of a disease and how it spreads, learning from an epidemiologist, a microbiologist, and a veterinarian. Using teamwork with the scientists, they learn about case-control studies, disease transmission cycles, infectious disease careers, microarrays, nucleic-acid sequencing, quarantine, science process skills, the scientific method, and viruses. The game allows for some freedom of choice as it's played, but the game's instructions and restrictions keep students on the correct path. Though each scientist path plays through the story line, completing all three levels is recommended for the full learning experience. The extension materials and links on the website complete the lesson. Overall, this is an engrossing, interesting look at scientific inquiry; it would be even better if deeper learning were baked more evenly into all activities (like the mini-games).

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