App review by Christy Matte, Common Sense Education | Updated September 2013
LeapFrog Explorer Learning Game: Sesame Street: Solve It With Elmo, Abby & Super Grover 2.0!
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LeapFrog Explorer Learning Game: Sesame Street: Solve It With Elmo, Abby & Super Grover 2.0!

Super Grover engages young kids with engineering games

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Learning rating
Editorial review by Common Sense Education
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Grades
Pre-K This grade range is based on learning appropriateness and doesn't take into account privacy. It's determined by Common Sense Education, not the product's publisher.
Subjects & Skills
Math, Science, Critical Thinking

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Pros: Great STEM content for preschoolers, cute dialogue, Rube-Goldberg machine reward.

Cons: Older kids may long for more content.

Bottom Line: A unique, yet strong, STEM title for preschoolers that capitalizes on their love for all things Grover, Elmo, and Abby.

If there is a LeapPad or Leapster station in the classroom, this game would be a good one to have loaded on the device for independent study. Pair independent work with classroom experiments with ramps, levers, wheels, magnets, and balancing toys.

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LeapFrog Explorer Learning Game: Sesame Street: Solve It with Elmo, Abby & Super Grover 2.0! is a collection of games, videos, and activities centered around STEM, with the focus on science and engineering. There are three main games, which cover weight/balance, levers, and wheels/motion. There are also six videos, which cover the topics of magnets, wheels, and ramps—as well as observation, questioning, and investigation. Lastly, there are interactive activities involving magnets and simple machines (including the opportunity to collect parts for and build a Rube-Goldberg-style device). Kids earn virtual stickers as rewards.

The learning content is paired seamlessly with the games, keeping things fun and interactive. Kids can go slightly more in-depth with the included videos, but this title is best for kids squarely within the age spectrum of 3-5. They will enjoy the sticker rewards and won't mind that the content starts to feel mildly repetitive, even as the difficulty ramps up. After all, few preschoolers can resist Grover, Elmo, and Abby. Teachers who are curious about how kids are spending their time with the game will appreciate the LeapFrog Learning Path, and they can find a few activities and coloring pages on the LeapFrog website that relate to the games.

Overall Rating

Engagement Would it motivate students and hold their interest? Is it visually appealing? Would it inspire teachers to try something new or change their instruction?

Kids in the target age range will be amused and entertained as they play engineering games with Grover, Elmo, and Abby.

Pedagogy Does the tool help teachers promote a more student-centered experience? Will students gain conceptual understanding or think critically? Does it deepen teachers’ pedagogical thinking?

The science, technology, and engineering components are introduced through videos, exploration, and games, allowing kids to receive information and then use it while playing. The activities increase in difficulty as kids progress.

Support Can students and teachers get assistance when they need it? Is it created with people of different abilities and backgrounds in mind? Is learning reinforced and extended beyond the digital experience?

In addition to in-game prompts, help is readily available throughout the games. Parents can track a child's progress through the online LeapFrog Learning Path.


Common Sense reviewer
Christy Matte Educator

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