Common Sense Review
Updated June 2013

Grammar Ninja

No frills parts of speech game has limited usefulness
Common Sense Rating 2
  • Despite the descriptions, students aren't exposed to all parts of speech.
  • Students track their progress as they play.
  • Using the help "?" button, students find definitions and examples of each part of the sentence.
  • On the score screen, students see the number of incorrect answers, the difficulty of the lesson, and play time.
Pros
Makes the grind of learning parts of speech a bit more fun, and immediate feedback aids learning.
Cons
Accuracy of the content is questionable, it's repetitive, and not very compelling.
Bottom Line
It's a barebones game with limited and slightly antiquated learning potential given its investment in identifying parts of speech rather than reading and using language in context.
Jenny Bristol
Common Sense Reviewer
Homeschooling parent/instructor
Common Sense Rating 2
Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return? 2

It's got a cute theme, and a low barrier of entry mechanic. But this simplicity combined with a limited number of sentences means it gets old quickly.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer? 2

Not terribly inventive, Grammar Ninja has students click on words and identify parts of speech in sentences. They get immediate feedback, but can also guess their way to a correct answer.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students? 3

Scores are displayed during and after play letting students know where they are and how they did. A help screen shows a detailed description of each part of speech with examples.

About our ratings and privacy evaluation.
How Can Teachers Use It?

Grammar Ninja is one of those utilitarian games that can fill a small gap in an ELA classroom with little prep or worry since it's free, easily accessible, and only takes a small amount of time to setup and play. It'll work fine as a followup to lessons about parts of speech to give students some variety, and the opportunity to practice their skills in an interesting way. Be prepared, however, to answer questions if students identify inconsistencies; this can actually be a valuable learning opportunity though.

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What's It Like?

Designed by a high school student, Grammar Ninja is a simple point and click browser game aimed at helping students identify parts of speech. Players click on words in sentences and match them with parts of speech; they can also "write" on the screen with their mouse, marking other parts of speech as they like. Incorrect answers result in a gentle correction that lets the player know what part of speech they actually clicked on. When they are done with each round, players are given a score based on their accuracy, time taken, and difficulty of the level. There are three difficulty levels, each covering a different subset of grammar. Unfortunately, beyond the ninja theme there's not much fun or playfulness to be found.

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Is It Good For Learning?

Students identify basics such as nouns, verbs, adjectives, conjunctions, and articles, but are not exposed to more in-depth content, such as prepositional phrases. They also don't apply language, see language in context, or build any skills. And, technically, students can just guess their way through. If weighed against traditional paper and pencil practice, Grammar Ninja is more fun and the feedback and help screens can teach students what they may not already know. However, with few levels, and only 30 total challenges, students will play through quickly, providing a potentially novel albeit short experience.

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