App review by Caryn Lix, Common Sense Education | Updated July 2014
Full Steam Ahead

Full Steam Ahead

Ship design game floats some physics concepts but could dive deeper

Learning rating
Editorial review by Common Sense Education
Community rating
Not yet reviewed Write a review
Privacy rating
Not yet rated Expert evaluation by Common Sense
Grades
6–12 This grade range is based on learning appropriateness and doesn't take into account privacy. It's determined by Common Sense Education, not the product's publisher.
Subjects & Skills
Science, Critical Thinking

Take a look inside

4 images

Pros: Straightforward design provides increasing challenges that draw kids in.

Cons: A lack of instructional support means students will need help with the "why" of what they learn.

Bottom Line: A fascinating but most likely supplemental tool for reinforcing concepts in physics, design, and the scientific method.

Full Steam Ahead provides lots of opportunities for students to do some role-playing and engage in a mix of historical and scientific learning. To take the learning further, you might have students write scientific proposals outlining their hypotheses before they begin, and then write reports afterwards explaining the results. It would be fun to do this "in character," giving students a role set in the historical context.

Continue reading Show less

In Full Steam Ahead, students design ships to meet one of eight challenges proposed by famous ship designer Isambard Kingdom Brunel. They start with some basic challenges, such as creating a ship that can hold a certain amount of weight. Ships' designs start with student-drawn blueprints modified by some key decisions such as whether to build the ship of iron or wood or whether to use paddles or screw propellers. Students then test their designs. In the first scenario, for example, a crane drops crates into the ship until it sinks. Students earn money based on how many crates the ship can hold, and more money means they can design bigger and better ships. As students complete each challenge, more challenges are unlocked.

It's slow to start, so students will require some encouragement to keep going. Once they get into it, however, the game is pretty addictive as kids design new ships and see how they stand up to a variety of challenges. Students will definitely learn a lot about various aspects of physics and ship design -- and learning happens organically. No pop-up window tells students whether wood or iron is a better building material for ships -- they just have to try both and see what happens. This can be both good and bad, as students may learn the what without knowing the why. Still, as an introduction to physics or just as a fun way to review scientific concepts, Full Steam Ahead will likely meet most teachers' needs.

Overall Rating

Engagement Would it motivate students and hold their interest? Is it visually appealing? Would it inspire teachers to try something new or change their instruction?

A slow start gives way to an addictive design game.

Pedagogy Does the tool help teachers promote a more student-centered experience? Will students gain conceptual understanding or think critically? Does it deepen teachers’ pedagogical thinking?

Students will pick up some elements of physics and design, but only indirectly. It's light on deep instruction and more focused on experimentation.

Support Can students and teachers get assistance when they need it? Is it created with people of different abilities and backgrounds in mind? Is learning reinforced and extended beyond the digital experience?

Tasks are fairly straightforward, but not a lot of help is available for kids who might need it.


Common Sense reviewer
Caryn Lix Classroom teacher

Community Rating

No one has reviewed this tool yet. Be the first to share your thoughts.

Add your rating

Privacy Rating

This tool has not yet been rated by our privacy team. Learn more about our privacy ratings