Digital Games and the Future of Math Class: A Conversation with Keith Devlin

July 31, 2014
Jordan Shapiro
Instructor, Administrator, Tech Coordinator
Project Learn School
Philadelphia, PA
CATEGORIES In the Classroom

Devlin argues that video games are the perfect tool for teaching math: “The problems we need mathematics for today come in a messy, real-world context, and part of making progress is to figure out just what you need from that context.”
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The MindShift Guide to Games and Learning is made possible through the generous support of the Joan Ganz Cooney Center and is a project of the Games and Learning Publishing Council, of which Common Sense Media is a member. This article is excerpted by permission.