How I Use It
Great for use in teaching students sequencing and logical thinking skills. Highly motivating. The teacher must make sure to connect the specific goals of the game to academic concepts such as the different types of liquid - water, poison, etc. and the properties of matter such as water, steam, solid.
High student engagement, rising levels of challenge, opportunities to retry and rethink encourage students to continue. The game could add a reference section that connected the liquids, solids and steams to scientific concepts for students.