How I Use It
Tickle is a block based, or drag and drop, (similar to Scratch) app for students to code programs using iOS devices. The Tickle app works as a stand alone for students to program games within the app; however, one of its greatest points of appeal is its ability to run the programs with drones, Sphero robot balls, Philips hue lights bulbs, and numerous other devices. Student engagement is at an all time high when they see the program they built in Tickle in action through the physical manipulation of these objects. Plus, who doesn't like drones and robots?! The Tickle app allows for many curriculum tie-ins too. For example, I have worked with students on a probability lesson where we predict the probability of certain colors appearing in a random color generation. Students must develop a program with the Tickle app to make the Sphero generate colors at random. It is a lot of trial and error and the students gain a foundation in the principles of coding in this manner.
Tickle is a visually appealing app that assists students learn principles of coding while also allowing for student movement and manipulation of objects with many options for curriculum tie-in. Younger students will need assistance syncing devices through Bluetooth connection to run the programs.