Teachers can use the sounds in any way they see fit. In a whole-class setting, they work as a way to motivate students, manage student behavior, and help students transition from one activity to another. When students work in small groups, they help remind students to stay on task. Rather than inserting sound effects into their slideshows or lectures, teachers can also use the app to spice things up a bit, playing a drum roll before important information, dinging the bell to mark off key points, or selecting the gasping or booing sounds when the lesson features particularly shocking or negative information.
When it comes to determining how to use the app, knowing your students is key. Not all students will respond positively to being booed or hearing a wrong answer buzzer when they answer a question incorrectly. While designed to be fun, many of the sounds could easily embarrass students when used in the wrong way or make light of what should be a more serious situation.
Continue readingTeacher Sounds fits the app's offerings perfectly. Teachers will find sounds they can use in the classroom to get students' attention, help with classroom management, and just bring an element of of fun to the classroom environment. Sounds range from game show-style sounds -- such as a drum roll, waiting music, a dinging bell, and a wrong answer buzzer -- to more serious sounds such as voices saying "please be seated" and "quiet please." Teachers can use the sound in whatever way they choose. The only advice the app gives is to plug the device into an external speaker to ensure students can hear the sounds.
While Teacher Sounds doesn't focus on academic skills, it still has academic value. Rather than calling out students for talking too loudly or getting out of their seats, teachers can add a humorous element to classroom management by using the app's "please be seated" and "quiet please" settings. A ringing bell and voice saying "dismissed" can help teachers make it clear when the lesson starts and when students can move on to the next activity or start packing up to head home. Some of the sillier sounds, such as the cheering, drum roll, and wrong answer buzzer can also make simple question-and-answer sessions or review games more interesting.