Common Sense Review
Updated February 2014

Pettson's Inventions 2

Boost logic and problem-solving skills with these fun puzzlers
Common Sense Rating 3
Teacher Rating (1 Teacher Review) 2
  • Kids complete 37 different challenges.
  • Challenges include building objects such as airplanes.
  • Many challenges focus on connecting pipes, wires, and other materials.
  • Get a gold star for successfully completing a challenge.
Challenges increase in difficulty, and kids receive gold stars for completing them.
The game lacks variation in how kids complete tasks.
Bottom Line
Increasingly difficult building and engineering tasks boost kids' thinking skills as they create fun inventions.
Stacy Zeiger
Common Sense Reviewer
Homeschooling parent/instructor
Common Sense Rating 3
Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return? 5

Unique tasks and increasingly difficult puzzles keep kids interested, though some challenges may be extremely frustrating.

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer? 3

Puzzles focus on building logic skills and continually increase in difficulty.

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students? 3

Kids could benefit from a hint feature or a guided completion option on the more difficult puzzles. Materials automatically stick in the correct spot, making it easier to complete the task.

About our ratings and privacy evaluation.
How Can Teachers Use It?

Pettson's Inventions 2 is a fun way to bring logic and problem solving into the classroom. You could display a challenge on an interactive whiteboard or with a projector and have students work together to solve it. These puzzles could also be a fun start or end to the class day, or as a brain warm-up before a heavy math or science lesson.

Individually, students can complete challenges as part of an enrichment activity or as a way to keep their brains sharp when they finish classwork early. They could also play in small groups during a science-based stations activity or during enrichment time.

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What's It Like?

While the original Pettson's Inventions engages kids in building zany and unique contraptions, Pettson's Inventions 2 shifts to more traditional engineering-based tasks. For example, kids must place pipes to help water flow, maneuver pieces to build a track, and connect wires and light bulbs to scare ghosts out of a room. Though the challenges are less quirky, they're still tons of fun. Once kids successfully complete a task, they receive a gold star and praise from Pettson. This builds kids' confidence to help them tackle the 37 increasingly difficult challenges.

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Is It Good For Learning?

In completing Pettson's challenges, kids can strengthen the ability to use logic and think creatively in solving a variety of fun tasks. While some of the challenges may mirror those that students have encountered before, most will present them with new and unique scenarios. The game still offers only one correct way to complete each task, but it focuses less on creativity this time around and more on logic. This makes kids feel as if they're solving a complex puzzle rather than just building a silly invention. And the puzzles offer enough of a challenge to keep kids motivated.

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See how teachers are using Pettson's Inventions 2