Pettson's Inventions 2 is a fun way to bring logic and problem solving into the classroom. You could display a challenge on an interactive whiteboard or with a projector and have students work together to solve it. These puzzles could also be a fun start or end to the class day, or as a brain warm-up before a heavy math or science lesson.
Individually, students can complete challenges as part of an enrichment activity or as a way to keep their brains sharp when they finish classwork early. They could also play in small groups during a science-based stations activity or during enrichment time.Continue reading Show less
While the original Pettson's Inventions engages kids in building zany and unique contraptions, Pettson's Inventions 2 shifts to more traditional engineering-based tasks. For example, kids must place pipes to help water flow, maneuver pieces to build a track, and connect wires and light bulbs to scare ghosts out of a room. Though the challenges are less quirky, they're still tons of fun. Once kids successfully complete a task, they receive a gold star and praise from Pettson. This builds kids' confidence to help them tackle the 37 increasingly difficult challenges.Continue reading Show less
In completing Pettson's challenges, kids can strengthen the ability to use logic and think creatively in solving a variety of fun tasks. While some of the challenges may mirror those that students have encountered before, most will present them with new and unique scenarios. The game still offers only one correct way to complete each task, but it focuses less on creativity this time around and more on logic. This makes kids feel as if they're solving a complex puzzle rather than just building a silly invention. And the puzzles offer enough of a challenge to keep kids motivated.Continue reading Show less
Key Standards Supported
Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
Motion and Stability: Forces and Interactions
Support an argument that the gravitational force exerted by Earth on objects is directed down.