Math Bingo wraps addition, subtraction, multiplication, and division practice into a bundle of germy bug fun. Kids choose a username and silly avatar, then individual operators or all four at once, and then easy, medium, or hard difficulty level. Kids try to earn the fastest times among five local users displayed on a device-level scoreboard. High scores are rewarded with bingo bugs that can be slingshotted at a matrix of gold coins in a separate game with separate score. The easiest level features single digits; the hardest includes three-digit sums and products. All operations are single-step.
Kids solve simple expressions by tapping the correct answer on a 5x5 bingo card. As with any bingo game, the goal is to get five in a row –- horizontal, vertical, or diagonal.
Incorrect answers trigger a quiz show-like buzzer with the correct answer displayed at the bottom, eliminating the opportunity to try again. Incorrect answers are multiplied by two and added to the time score (so lower is better).
Be warned: You can't turn off the annoying music.
The "bugs" are disgustingly adorable, and colors are bold and bright, but the slingshot game is a bit of a distraction and only mildly fun. Choices empower kids so they’re less likely to get frustrated. Math Bingo doesn't offer any constructive feedback or instruction, so it won't help kids deepen their understanding of math concepts, but it's a useful tool for practicing math operations.
Key Standards Supported
Number And Operations In Base Ten
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Fluently add and subtract multi-digit whole numbers using the standard algorithm.
Fluently multiply multi-digit whole numbers using the standard algorithm.
Operations And Algebraic Thinking
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Fluently add and subtract within 5.
The Number System
Fluently divide multi-digit numbers using the standard algorithm.