How I Use It
This product would work best for individual student use or perhaps in pairs. The storyline is engaging and helps connect historical elements with mathematics (although several of the word problems have little relation to the historical context). The game does allow players to select or deselect from five content areas, and focus on specific elements of those content areas. One potential classroom modification could be to pair up students, asking them to take a screenshot of the questions and to record the answers on a sheet of paper. Additionally, if the iPad can be displayed via a projector, this product could be useful in small or large groups. The game is leveled (easy, medium, hard) and awards badges for special achievements as users play the game. There is also a separate 'loot' screen, where players can revisit the loot they have acquired and review information about the artifact.
While game play is seamless and the user interface intuitive, the biggest downfall of this app is its lack of feedback. When a student receives an incorrect answer, the game simply turns red and produces the next question. There is no way to return back to the question to review and reflect. Additionally, students working at more challenging levels may need an external calculator to work the problems. One could make the argument that this game functions better as a history app, as the storyline/comic strip element is rich with historical vocabulary and accurate visuals.