Review by Debbie Gorrell, Common Sense Education | Updated June 2014
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Loot Pursuit: Pompeii

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Kids learn about ancient artifacts while brushing up on math skills

Subjects & skills
Skills
  • Critical Thinking

Subjects
  • Math
  • Social Studies
Grades This grade range is a recommendation by Common Sense Education and not the developer/publisher.
3-6
Common Sense says (See details)
Teachers say (1 Review)

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Pros: Archaeology theme adds an interesting twist to math practice.

Cons: Kids have to read a lot of text, which may make it inaccessible to some learners, and the lack of feedback can limit learning.

Bottom Line: Loot Pursuit: Pompeii is a good way for kids to practice math skills, but don't expect instruction.

Loot Pursuit: Pompeii can be used to help kids practice math skills and build math fluency. If kids are just learning a particular skill, have them start at the easy level and work toward the hard level. Since the game can't be set for multiple users, and learning focuses on reinforcement of skills and fluency, it's best if kids play individually, but you can challenge them to compete to be first to collect all the loot at each site and earn rewards. 

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Kids start by choosing one of five math content areas to work on: algebraic thinking, fractions, geometry, number system, or ratios and proportions. Once they choose a content area, a comic strip appears, giving a background story about artifacts that must be collected at an archaeological site within the ancient city of Pompeii. Next, kids choose a difficulty level (easy, medium, or hard) and begin to answer math problems to collect the artifacts. As they progress through various rounds, the number of artifacts they have to collect increases. At the beginning of the game, a tutorial walks kids through the procedure for answering drag-and-drop and multiple-choice questions. When kids collect all the artifacts from a site, they earn a reward. The game includes options for learning more about the artifacts and about the history of Pompeii, and for rereading the comic strip stories from the various dig sites. 

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Loot Pursuit: Pompeii combines history and math to create a dynamic learning environment: Kids solve math problems to collect artifacts from the ancient city of Pompeii. Problems -- which can be set as easy, medium, or hard -- can also be customized based on content. For example, when kids work on geometry problems, settings can be turned on or off for three areas of concentration: area and perimeter, similar polygons, and word problems. With more than 20 unique learning levels and 75 artifacts to collect, kids get lots of math practice. The comic strip that appears before each dig is a bit text-heavy, so some audio to go along with it would be helpful. Because the game doesn't include feedback or hints for incorrect answers, it's best for kids who already have some knowledge of the skills covered and want to build fluency.  

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Overall Rating

Engagement Is the product stimulating, entertaining, and engrossing? Will kids want to return?

An interesting story line with cartoon-strip graphics gets kids interested. Earning rewards for solving math problems keeps them motivated. 

Pedagogy Is learning content seamlessly baked-in, and do kids build conceptual understanding? Is the product adaptable and empowering? Will skills transfer?

Three levels of difficulty and a variety of question styles challenge kids. Feedback or hints would enhance the learning experience. 

Support Does the product take into account learners of varying abilities, skill levels, and learning styles? Does it address both struggling and advanced students?

A brief tutorial at the start of the game shows kids how to use the interactive features. Rewards help track progress. 


Teacher Reviews

(See all 1 reviews) (1 reviews) Write a review
Featured review by
Laura F. , Other
Other
Oak Lawn-Hometown Middle School
Oak Lawn, IL
Pursue math goals with Loot Pursuit: Pompeii.

While game play is seamless and the user interface intuitive, the biggest downfall of this app is its lack of feedback. When a student receives an incorrect answer, the game simply turns red and produces the next question. There is no way to return back to the question to review and reflect. Additionally, students working at more challenging levels may need an external calculator to work the problems. One could make the argument that this game functions better as a history app, as the storyline/comic strip element is rich with historical vocabulary and accurate visuals.

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