KidgitZ can add blockloads of fun to rote addition practice. As kids see their scores improve, they are motivated to keep playing, which means they keep practicing. KidgitZ may be a good companion app to the DigitZ app in the classroom as an almost identical option for students who need to limit the target sums used in the DigitZ game, or who desire to a slower pace. For added fun, consider offering this app as a two-person game for students who are at similar skill level and would challenge each other to think even faster in a healthy competition.Continue reading Show less
KidgitZ is an easier version of the more advanced Tetris-like addition facts game DigitZ. In this version, kids get to choose a target number between four and 12 for each round. Then they have to tap the falling number block tiles that add to that target number. For example, if the target number is 10, kids would tap 4 and 6, or tap two blocks with 5, or 2 and 8, and so on. Kids earn more points the more times they add up to the target number. Blocks disappear after they've matched, opening up more room on the screen. When the screen is filled with blocks, the game ends. KidgitZ offers multiple settings, including choosing higer levels to cause the block tiles to fall faster, turning the sounds off, using different block tiles, and adjusting the speed of gameplay.
Since kids have to calculate the same problems over and over again to reach the target sum, this game can help kids transfer addition facts to long-term memory. KidgitZ has larger blocks with bigger numbers, and a limited number range compared to DigitZ, making it better suited for students who are still developing basic addition skills. Unfortunately, the bigger blocks may unintentionally add some frustration because they fill the screen more quickly. Still, with the proper use of the settings, KidgitZ can be a nice alternative to the fun, faster paced, and more broad number range in DigitZ.
Key Standards Supported
Operations And Algebraic Thinking
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Determine the unknown whole number in an addition or subtraction equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8 + ? = 11, 5 = _ – 3, 6 + 6 = _.
Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.